Porky Pig's Haunted Holiday (Nov 1, 1993 INTROS prototype)

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Title Screen
Porky Pig's Haunted Holiday (Nov 1, 1993 INTROS prototype)
Version 0.01
Build date Nov 1, 1993 10:41
Dump status Released
Released by Games That Weren't
File release date July 16, 2025
Origin Compiled ROM file
Files INTROS.SMC
Game Porky Pig's Haunted Holiday
System SNES
Genre Platformer
Final build US Aug 22, 1995
EU Aug 22, 1995
Release date US Oct 1995
EU 1995
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A very early prototype of Porky Pig's Haunted Holiday for the SNES.

Notes

  • Consists of the intros for each of the levels
  • Both this and R&D.SMC are referenced in an accompaining readme file:
1/11/93 - Porky Pig demo

******************************************************************************

There are 2 files.

******************************************************************************
1-	'Intro.Bin'
	size = 8 meg
	The Intros for all levels

	Controlls :-
		Left - scroll left
		Right - scroll right
		start - enter cms editor

	Cms Controlls :-
		Left / Right fire - select flag number
		Left / Right pad - FAST select flag no
		B / A - change flag
		Select - toggle active mode ( N/A )
		Start - restart

	cms flags-
		0 - level number (0-5)
		1/2 - cms changes

 flags -	12

intro1 (the Woods)
	0	; summer
	01	;  + frog
	1	; fall
	11	;  + cuckoo
	2	; winter
	21	;  + snow
	3	; x-mas with snow
intro2 (Dry Gulch)
	0	; day
	01	;  +bird shot
	1	; night

intro3 (Atlantis)
	0	; day
	01	;  slug
	1	; Dusk 1 + rain
	11	;  spider
intro4 (The Mines)
	00	; Dusk red
	01	;  + rain
	10	; dusk blue + rain
	11	;  + lighting
intro5 ( the Alps)
	0	; daffy + bugs
	01	; daffy + mel
	1	; Sly + Tweety
	11	; Sly + mel
intro6 ( the Castle)
 - no cms

******************************************************************************
2-	'R&D.Bin'
	size = 4 meg
	Porky Pig Movement Code - R & D
	NB: Backdrop is for testing only !!!!!

	controls :-
		Normal (blue) mode
			left / right 		- walk
			Y + left / right 	- run
			down 			- duck
			up 			- climb
			B			- jump
			X or A			- throw
			L fire			- Tickle right
			R fire			- Tickle left
			START			- Blimp Mode
		Super Porky (Red) mode
			left / right 		- run
			Y		 	- SUPER RUN
			down 			- duck
			up 			- climb
			B			- jump
			X or A			- throw
			L fire			- Tickle right
			R fire			- Tickle left
			START			- Blimp Mode

Acknowledgements

From the original release:

With a huge thank you to Mark Greenshields for allowing us to preserve these prototypes.

See also