Quake III: Arena (Sep 5, 2000 prototype)
Jump to navigation
Jump to search
Quake III: Arena (Sep 5, 2000 prototype) | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Quake III: Arena (Sep 5, 2000 prototype) (info) |
Download Quake III: Arena (Sep 5, 2000 prototype) from external mirror |
A prototype of Quake III: Arena for the Dreamcast.
Notes
- No legal disclaimer screen or Raster Productions screen
- No VMU check before the main menu
- Executable information:
- Executable Name: /1ST_READ.BIN
- Executable checksum (MD5): dea46bad59cc159d4c185ab018ffb380
- Executable timestamp: 2000-05-22 15:07:14
- Header Information (IP.BIN):
- Header - Title: QUAKE III ARENA
- Header - Release Date: 20000829
- Header - Region: JUE
- Header - Device Info: F05E GD-ROM1/1
- Header - Product Version: V0.800
- Header - Maker ID: SEGA ENTERPRISES
- Header - Product Number: MK-51061
- Volume Information:
- Volume Identifier: QUAKE3
- Volume Set Identifier:
- Volume Creation Date: 1999-11-15 17:10:13
- Volume Modification Date: 2000-09-05 22:26:33
- Last Modified File (if not available, then executable was the last modified file): /QUAKE3/Q3_USA.BIN
- Last Modified File Checksum (MD5): b5d02bccc96d5cf35ab5a258eb8b6612
- Last Modified File Time Stamp: 2000-09-05 22:22:34
- Miscellaneous Notes:
- Game is emulatable: Yes (as of September 12, 2021).
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
ip.bin | File | 2021-02-03 03:56:24 | 32 KB | d44dcbb81d0ec16f8cfa75d64190f6b946f5c4b4 |
track01.bin | File | 2021-02-03 03:56:26 | 1.36 MB | 38a08a064bbeea0b8f44721848048142f7832d4b |
track03.bin | File | 2021-02-03 04:07:32 | 514.03 MB | 2615580f3c16b29f60a0f361497ea424174dedd5 |
track18.bin | File | 2021-02-03 04:18:00 | 260.57 MB | 1855f1ae9f8d15cb0b18590f1a22523b3941358e |
Quake III 9-5-00.jpeg | File | 2021-03-27 13:19:48 | 2.06 MB | 4673636919acffbe2f697775e8dc4b6a2c4a0865 |
disc.gdi | File | 2021-02-03 03:56:23 | 562 bytes | 6b37e774a10c69cb49393daeeb11477469b8483b |
track02.raw | File | 2021-02-03 03:56:27 | 1.18 MB | b0d28980a64765c022b4b3e47244aad32a345270 |
track04.raw | File | 2021-02-03 04:08:16 | 31.48 MB | af9fc442d4839bad3529b3650fa34046f4deca4b |
track05.raw | File | 2021-02-03 04:09:03 | 24.36 MB | d7754ef61252b312422aeb6d6d81e9de4a2db08c |
track06.raw | File | 2021-02-03 04:09:51 | 36.72 MB | 42e4d84dd3cb2b545063529c16c06dcb9d10cdda |
track07.raw | File | 2021-02-03 04:10:37 | 43.13 MB | 9f994ca6ca91c915a1a1281b912081f70b2ba546 |
track08.raw | File | 2021-02-03 04:11:04 | 33.22 MB | e351f114da2264b96bf632da494c2761404d7fad |
track09.raw | File | 2021-02-03 04:11:39 | 36 MB | b5a4c132ac708bbb05a27aef99198886979f987b |
track10.raw | File | 2021-02-03 04:11:46 | 21.81 MB | 2d57d59fb0000f8bef4ba1227e97167dbbc54423 |
track11.raw | File | 2021-02-03 04:12:06 | 23.41 MB | 3e4ddedd6a0e4efe15f2cc4b5f29346c05345840 |
track12.raw | File | 2021-02-03 04:12:13 | 21.83 MB | 2385694c5e79c1409306fe81b07992cb6a89a739 |
track13.raw | File | 2021-02-03 04:12:38 | 24.35 MB | c426f9523c3cc5b85bc683b6dbb63aeb816481d7 |
track14.raw | File | 2021-02-03 04:13:04 | 24.1 MB | 94ef5d701e7e1361d64e0ee31d4896e4383d52a0 |
track15.raw | File | 2021-02-03 04:13:06 | 3.6 MB | 4f9169d7bba4c9d8ffc5d2bbb1aea6bdda64cc4c |
track16.raw | File | 2021-02-03 04:13:11 | 3.25 MB | 953af094d991aa854074b591649467cde8ee0e49 |
track17.raw | File | 2021-02-03 04:13:44 | 28.31 MB | cc399e3e539302a2f4e676040bf143cb8c8f9649 |
info.txt | File | 2021-02-03 03:56:23 | 161 bytes | de1864788eae8f6dea1df81665ca612c51a18fa0 |
track.txt | File | 2021-02-03 03:56:24 | 823 bytes | 0d4383b3f3a93bab45c42ced0e8debf00d769be0 |
Acknowledgments
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)