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- |Page name=Radiant Historia (Debug prototype) |titlescreen=RadiantHistoria debug title.png781 bytes (95 words) - 04:01, November 21, 2023
- 71 bytes (6 words) - 16:40, November 24, 2023
- *Boots into a debug menu.705 bytes (90 words) - 20:58, September 22, 2023
- |file=Megaman 64 (Prototype - Debug).7z A debug enabled prototype version of Megaman 64 for the Nintendo 64.924 bytes (118 words) - 14:37, September 5, 2023
- ...he retail release, with the only difference being that this build has been debug signed.2 KB (336 words) - 19:57, August 17, 2024
- |Page name=Bully: Scholarship Edition (Debug Build) |file=Bully - Scholarship Edition (Debug Build).7z2 KB (399 words) - 02:40, April 5, 2023
- |buildname=Debug |origin_labels=F1 RACE STARS REVIEW CODE XBOX 360 DEBUG ONLY CODEMASTERS727 bytes (96 words) - 16:45, January 18, 2024
- |Page name=WarioWare: Snapped! (Debug IQue prototype)918 bytes (120 words) - 20:54, November 5, 2024
- |buildname=debug-Euro-2003-05-09-A A debug version of the German final release of Pokemon Ruby for the Nintendo Game B1 KB (170 words) - 06:15, March 30, 2019
- |file=Dead Space - Extraction (Debug prototype).7z *Has an extensive debug menu that can be accessed with the A button.718 bytes (96 words) - 22:39, August 19, 2023
- |Page name=Conker: Live & Reloaded (debug build) A debug build of Conker: Live & Reloaded for the Microsoft Xbox.1,023 bytes (120 words) - 06:07, March 29, 2023
- |titlescreen=Skullmonkeys (Dec 16, 1997 prototype - Debug).png |file=Skullmonkeys (Dec 16, 1997 prototype - Debug).7z1 KB (165 words) - 12:12, April 3, 2022
- |titlescreen=LittleBigPlanet May 2010 Debug Build - Debug Menu.png |Page name=LittleBigPlanet (May 19, 2010 debug build)1 KB (166 words) - 21:28, February 3, 2024
- |Page name=Section 8: Prejudice (USA Debug retail)1,012 bytes (141 words) - 10:59, August 9, 2024
- #REDIRECT [[Hercules: The Legendary Journeys (May 12, 2000 Debug Prototype)]]77 bytes (8 words) - 17:38, April 28, 2023
- #REDIRECT [[Bully: Scholarship Edition (Debug Build)]]54 bytes (6 words) - 23:08, September 28, 2021
- |Page name=Angry Birds Trilogy (Europe Debug Patch) |file=Angry Birds Trilogy (DEBUG-PATCH DATA BLES01732).zip885 bytes (112 words) - 13:01, February 12, 2024
- |Page name=Game Boy Advance BIOS (Debug build) |file=Game Boy Advance BIOS Debug build.7z371 bytes (55 words) - 22:09, February 29, 2024
- *Boots into a debug menu.808 bytes (103 words) - 20:59, September 22, 2023
- |Page name=Metal Wolf Chaos (Debug Executables prototype) |file=Metal Wolf Chaos XBOX Debug XBE.7z378 bytes (51 words) - 23:56, November 7, 2023
Page text matches
- |Page name=Metal Wolf Chaos (Debug Executables prototype) |file=Metal Wolf Chaos XBOX Debug XBE.7z378 bytes (51 words) - 23:56, November 7, 2023
- |titlescreen=Metroid Fusion (Sep 16, 2002 prototype - Debug) C.png |file=Metroid Fusion (Sep 16, 2002 prototype - Debug).zip829 bytes (107 words) - 04:22, October 22, 2017
- |Page name=Game Boy Advance BIOS (Debug build) |file=Game Boy Advance BIOS Debug build.7z371 bytes (55 words) - 22:09, February 29, 2024
- |Page name=Radiant Historia (Debug prototype) |titlescreen=RadiantHistoria debug title.png781 bytes (95 words) - 04:01, November 21, 2023
- |Page name=Banjo-Kazooie: Grunty's Revenge (0.40.58 debug prototype) |titlescreen=Banjo-Kazooie Grunty's Revenge (0.40.58 debug prototype)-title.png732 bytes (80 words) - 01:51, February 21, 2024
- |Page name=Angry Birds Trilogy (Europe Debug Patch) |file=Angry Birds Trilogy (DEBUG-PATCH DATA BLES01732).zip885 bytes (112 words) - 13:01, February 12, 2024
- |titlescreen=Metroid Fusion (Sep 11, 2002 prototype - Debug) B.png |file=Metroid Fusion (Sep 11, 2002 prototype - Debug).zip812 bytes (102 words) - 15:41, December 12, 2021
- |Page name=Metal Gear Solid: The Twin Snakes (Debug prototype) |titlescreen=MgsTwinSnakes Debug Title.png837 bytes (116 words) - 03:52, January 5, 2024
- |titlescreen=Prodigal.exe (Prodigal May 31, 2007 Debug prototype).png |Page name=Prodigal (May 31, 2007 Debug prototype) (Prodigal-Zero-Debug-06-01b)918 bytes (118 words) - 11:54, August 24, 2024
- Debug mode can be enabled from the main menu, and allow to cheat all the question General-knownledge-for-dummies-debug-on-menu.png|Main menu with debug option1 KB (130 words) - 15:46, January 20, 2022
- == Debug Options == Inserting and using a second Controller allows the player to access several debug features.1 KB (184 words) - 13:10, June 23, 2021
- |titlescreen=Metroid Zero Mission (Jan 16, 2004 prototype - Debug).png |file=Metroid - Zero Mission (Jan 16, 2004 prototype - Debug).zip629 bytes (78 words) - 04:32, October 22, 2017
- |titlescreen=Metroid Zero Mission (Dec 5, 2003 prototype - Debug) A.png |file=Metroid - Zero Mission (Dec 5, 2003 prototype - Debug).zip628 bytes (79 words) - 04:27, October 22, 2017
- |titlescreen=Mega Man Battle Network 2 (Oct 16, 2001 Prototype - Debug).png |file=Mega Man Battle Network 2 (Oct 16, 2001 prototype - debug).rar784 bytes (99 words) - 16:04, May 28, 2024
- == Debug Menu == To enter debug menu, in gameplay hold '''Select + R2''' on first controller.841 bytes (101 words) - 13:54, November 11, 2021
- A debug-enabled prototype of ''Ultimate Spider-Man'' for the PlayStation 2. SLUS_208.70, the game executable comes with debug symbols, making it over 100MB in size!2 KB (222 words) - 15:15, August 7, 2022
- |Page name=Divided City (May 26, 2007 prototype) (DC-Zero-Debug-06-01a) |buildname=DC-Zero-Debug-06-01a630 bytes (76 words) - 04:23, July 26, 2024
- |Page name=The Legend of Zelda: Ocarina of Time (Feb 21, 2003 Debug) |titlescreen=TLOZ OCARINA DEBUG.png2 KB (295 words) - 03:17, March 30, 2023
- Killzone 3 Debug Game Data found on one of the debug PS3 HDDs.375 bytes (46 words) - 08:27, September 1, 2024
- A Prototype of Disney Fairies: Tinker Bell with debug menu for the Nintendo DS. *This is the Russian build prototype with a debug menu.1 KB (146 words) - 19:56, May 15, 2023