Viva Piñata (Oct 10, 2006 prototype)
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A prototype of Viva Piñata for the Xbox 360.
Notes
The Cutting Room Floor research
- Compiled 11 days before the final retail build.
- Dump by Zoda-Y13.
- Title screen is missing the Climax Studios credit and the ESRB online experience notice.
- The logo has a trademark symbol in this build. The final build uses a registered trademark symbol instead.
- Other differences are currently unknown.
- XEX information:
- Header Maker ID: MS
- Header Product Code: 2034
- Header Title: Viva Piñata
- Header PE Name:
- Header Executable Name: /default.xex
- Header: Executable Checksum (MD5): fa0b9567d30382c1a724fe0550811bb8
- Miscellaneous Notes:
- Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
- Issues: Freezes when creating a new save file, so decline to make a new save when starting
- Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
Freezes if you skip the new garden cutscene
Screenshots
Origin
- VIVA PINATA SPECIAL SNEAK PEEK 10-18-06 MICROSOFT CONFIDENTIAL.jpeg
Disc front
Files
Archive Contents:
Download File:
File | Type | Date | Size | Comment | SHA-1 |
---|---|---|---|---|---|
Viva Piñata (Oct 10, 2006 prototype).7z | 7zip Archive | 2022-11-28 12:34:09 | 5.89 GB | Download file | ca2e18b5c0c2ca9708e1a55bf27d07e873537777 |
Acknowledgments
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox 360 and Wii (December 25, 2022)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)