Viva Piñata (Oct 13, 2006 prototype)
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A prototype of Viva Piñata for the Xbox 360.
Notes
The Cutting Room Floor research
- Compiled 8 days before the final retail build.
- Title screen is missing the Climax Studios credit.
- The logo has a trademark symbol in this build. The final build uses a registered trademark symbol instead.
- LB + RB opens a debug menu.
- The PinataParadiseT and PinataParadiseDv executables do not run in Xenia, and PinataParadiseDv crashes on hardware.
- Debug menu shows a date of October 3, 2006, but executable dates to October 13, 2006.
Screenshots