Assassin's Creed IV: Black Flag (List of Unplayable Builds): Difference between revisions
(Created page with "{{Prototype |Page name=Assassin's Creed IV: Black Flag (Mar 17, 2014 Multiplayer prototype) |builddate=Mar 17, 2014 |status=Released |dumper=kabojnk |releasedby=funtimeandrefoxy |filereleasedate=June 26, 2024 |origin_type=Xbox 360 DevKit HDD |game=Assassin's Creed IV: Black Flag |system=Xbox 360 |genre=Vehicular Combat, Platformer, Action-Adventure |final_builddate={{RegionDate|US|Sep 13, 2013}} |release_date={{RegionDate|US|Oct 29, 2013}} |unreleased=No }} {{Download |f...") |
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{{Prototype | {{Prototype | ||
|Page name=Assassin's Creed IV: Black Flag ( | |Page name=Assassin's Creed IV: Black Flag (List of Unplayable Builds) | ||
|game=Assassin's Creed IV: Black Flag | |game=Assassin's Creed IV: Black Flag | ||
|system=Xbox 360 | |system=Xbox 360 | ||
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|unreleased=No | |unreleased=No | ||
}} | }} | ||
{{Download | {{Download}} | ||
Assassin's Creed IV: Black Flag is a game that works in a way where if essential files like .forge (even if they are never used) are not exactly what the executables require, it will be practically impossible to make the build functional unless modifications are made. In order to avoid creating several prototype files that are unplayable, it was decided to put all these builds in a single article. It is worth noting that a prototype can exist in several devkits that may have a chance of completing the incomplete build; however, until these builds are not functional, they will remain here. | |||
A prototype | '''Keep in mind that multiplayer versions will not be playable for obvious reasons, however, if they are not corrupted and thus allow you to access the menu, they are not considered "unplayable".''' | ||
== | |||
These unplayable prototypes are the ones mentioned below. | |||
==Jul 21, 2013 prototype== | |||
[https://archive.org/details/ac-4-jul-21-2013-incomplete-prototype Download Here] | |||
* Found on a Terarelease 1.0 hdd. (Ubisoft Massive HDD #3 - Assassin's Creed Revelations MP and SP, Splinter Cell). | |||
* There are 261 files recovered via hex and 69 that could not be recovered (the majority being large files or . forge files). A manifest containing the list of recovered and unrecovered files can be found in the build. | |||
* The build name is: X360_c770590_d325939_s19705_MS-WW | |||
==Jul 22, 2013 15.03 prototype== | |||
[https://hiddenpalace.org/File:AC_4_(Jul_22,_2013_15.03_Incomplete_prototype).rar Download Here] | |||
* Found on a Terarelease 1.0 hdd. (Ubisoft Massive HDD #3 - Assassin's Creed Revelations MP and SP, Splinter Cell). | |||
* There are 298 files recovered via hex and 95 that could not be recovered (the majority being large files or . forge files). A manifest containing the list of recovered and unrecovered files can be found in the build. | |||
* Unable to recover any relevant executables. | |||
* The build name is: X360_c771104_d326699_s19715_MS-WW | |||
==Jul 22, 2013 22.42 prototype== | |||
[https://hiddenpalace.org/File:AC_4_(Jul_22,_2013_22.43_manifest).zip Download Manifest Here] | |||
* A manifest was found in Terarelease 1.0 hdd. (Ubisoft Massive HDD #3 - Assassin's Creed Revelations MP and SP, Splinter Cell) but it seems that there is no file related to it that can be recovered. | |||
* The build name is: X360_c771408_d327307_s19726_MS-WW | |||
==Jul 23, 2013 20.51 prototype== | |||
[https://archive.org/details/ac-4-jul-23-2013-20.51-incomplete-prototype Download Here] (work in progress) | |||
* This build was compiled +- 5 hours after [[Assassin's Creed IV: Black Flag (Jul 23, 2013 prototype)]]. | |||
* Found on a Terarelease 1.0 hdd. (Ubisoft Massive HDD #3 - Assassin's Creed Revelations MP and SP, Splinter Cell). | |||
* There are 258 files recovered via hex and 68 that could not be recovered (the majority being large files or . forge files). A manifest containing the list of recovered and unrecovered files can be found in the build. | |||
* The build name is: X360_c771960_d328891_s19767_MS-WW | |||
==Mar 17, 2014 Multiplayer prototype== | |||
[https://hiddenpalace.org/File:Assassin%27s_Creed_4_Black_Flag_(Mar_17,_2014)_-MP_Only-_-Manual_Recovery_-_Boots_Then_Crashes-.rar Download Here] | |||
* Internal Multiplayer Build. | * Internal Multiplayer Build. | ||
* | * This build was dumped by [https://hiddenpalace.org/Kabojnk Kabojnk] and released on June 26, 2024 by [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy]. | ||
* Most of this build was manually recovered with a hex editor. | |||
* For some reason, the build is not functional, although files from [[Assassin's Creed IV: Black Flag (Aug 22, 2013 Multiplayer prototype)]] have been added to fill in the gaps. Could have issues with the forge files. | |||
* Includes pdb files. | * Includes pdb files. | ||
{{Prototype Footer|{{Navbox prototype|Assassin's Creed IV: Black Flag}}}} | {{Prototype Footer|{{Navbox prototype|Assassin's Creed IV: Black Flag}}}} |
Latest revision as of 18:01, August 4, 2024
Assassin's Creed IV: Black Flag (List of Unplayable Builds) | ||||||||||
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Assassin's Creed IV: Black Flag is a game that works in a way where if essential files like .forge (even if they are never used) are not exactly what the executables require, it will be practically impossible to make the build functional unless modifications are made. In order to avoid creating several prototype files that are unplayable, it was decided to put all these builds in a single article. It is worth noting that a prototype can exist in several devkits that may have a chance of completing the incomplete build; however, until these builds are not functional, they will remain here.
Keep in mind that multiplayer versions will not be playable for obvious reasons, however, if they are not corrupted and thus allow you to access the menu, they are not considered "unplayable".
These unplayable prototypes are the ones mentioned below.
Jul 21, 2013 prototype
- Found on a Terarelease 1.0 hdd. (Ubisoft Massive HDD #3 - Assassin's Creed Revelations MP and SP, Splinter Cell).
- There are 261 files recovered via hex and 69 that could not be recovered (the majority being large files or . forge files). A manifest containing the list of recovered and unrecovered files can be found in the build.
- The build name is: X360_c770590_d325939_s19705_MS-WW
Jul 22, 2013 15.03 prototype
- Found on a Terarelease 1.0 hdd. (Ubisoft Massive HDD #3 - Assassin's Creed Revelations MP and SP, Splinter Cell).
- There are 298 files recovered via hex and 95 that could not be recovered (the majority being large files or . forge files). A manifest containing the list of recovered and unrecovered files can be found in the build.
- Unable to recover any relevant executables.
- The build name is: X360_c771104_d326699_s19715_MS-WW
Jul 22, 2013 22.42 prototype
- A manifest was found in Terarelease 1.0 hdd. (Ubisoft Massive HDD #3 - Assassin's Creed Revelations MP and SP, Splinter Cell) but it seems that there is no file related to it that can be recovered.
- The build name is: X360_c771408_d327307_s19726_MS-WW
Jul 23, 2013 20.51 prototype
Download Here (work in progress)
- This build was compiled +- 5 hours after Assassin's Creed IV: Black Flag (Jul 23, 2013 prototype).
- Found on a Terarelease 1.0 hdd. (Ubisoft Massive HDD #3 - Assassin's Creed Revelations MP and SP, Splinter Cell).
- There are 258 files recovered via hex and 68 that could not be recovered (the majority being large files or . forge files). A manifest containing the list of recovered and unrecovered files can be found in the build.
- The build name is: X360_c771960_d328891_s19767_MS-WW
Mar 17, 2014 Multiplayer prototype
- Internal Multiplayer Build.
- This build was dumped by Kabojnk and released on June 26, 2024 by funtimeandrefoxy.
- Most of this build was manually recovered with a hex editor.
- For some reason, the build is not functional, although files from Assassin's Creed IV: Black Flag (Aug 22, 2013 Multiplayer prototype) have been added to fill in the gaps. Could have issues with the forge files.
- Includes pdb files.