Bully: Scholarship Edition (Debug Build): Difference between revisions
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*This build's game scripts are compiled without their debug info stripped and can be decompiled with '''unluac''', as well as being neatly organised in various subfolders instead of being all inside a '''IMG''' archive. | *This build's game scripts are compiled without their debug info stripped and can be decompiled with '''unluac''', as well as being neatly organised in various subfolders instead of being all inside a '''IMG''' archive. | ||
*'''Debug Notes:''' | *'''Debug Notes:''' | ||
**This build was rebuilt using the [[Bully:_Scholarship_Edition_(Nov_13,_2007_prototype)| | **This build was rebuilt using the [[Bully:_Scholarship_Edition_(Nov_13,_2007_prototype)|05-RTBE54]] headers. | ||
**In order to launch it in Dolphin, all controllers must be disconnected before starting up to avoid a hang on btm_sec_mx_access_request, as well as increase MEM2 to 128MB. | **In order to launch it in Dolphin, all controllers must be disconnected before starting up to avoid a hang on btm_sec_mx_access_request, as well as increase MEM2 to 128MB. | ||
**The following steps were taken to build this ISO from loose files: | **The following steps were taken to build this ISO from loose files: | ||
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**To change pages, you need to use the (-/+) buttons, or whatever you have assigned it to in an emulator. | **To change pages, you need to use the (-/+) buttons, or whatever you have assigned it to in an emulator. | ||
**Some options will crash the game or cause it to hang. These may be documented below in the future. | **Some options will crash the game or cause it to hang. These may be documented below in the future. | ||
==Screenshots== | ==Screenshots== | ||
Latest revision as of 15:59, November 20, 2025
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| Download Bully: Scholarship Edition (Debug Build) (info) |
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A debug prototype of Bully: Scholarship Edition for Nintendo Wii.
Notes
- This build contains uncompiled ACT files, alongside their compiled CAT counterpart.
- The DAT files are not stored inside a IMG archive.
- This build's game scripts are compiled without their debug info stripped and can be decompiled with unluac, as well as being neatly organised in various subfolders instead of being all inside a IMG archive.
- Debug Notes:
- This build was rebuilt using the 05-RTBE54 headers.
- In order to launch it in Dolphin, all controllers must be disconnected before starting up to avoid a hang on btm_sec_mx_access_request, as well as increase MEM2 to 128MB.
- The following steps were taken to build this ISO from loose files:
rvthtool extract Z:\2007-11-13.iso Z:\2007-11-13-retail.iso --recrypt=retailwit X Z:\2007-11-13-retail.iso Z:\2007-11-13-files
- All of the items in the files folder were replaced, as well as apploader.img, fst.bin, and main.dol in the sys folder:
wit CP Z:\2007-11-13-files Z:\2007-11-13-rebuilt.isorvthtool extract Z:\2007-11-13-rebuilt.iso Z:\01-Debug.iso --recrypt=debug
- In order to use the Debug Menu, you need to have a secondary controller (preferred). It is possible to use a Keyboard/Mouse combo but is significantly more problematic.
- To activate the Debug Menu, press the (1) Button on the Wiimote, or whatever you have assigned it to in an emulator. You can go up and down with the DPAD, and select options by going right or left on the DPAD.
- To change pages, you need to use the (-/+) buttons, or whatever you have assigned it to in an emulator.
- Some options will crash the game or cause it to hang. These may be documented below in the future.