Assets/Segapede/Source Code: Difference between revisions
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A source code for '''''Segapede''''', recovered from the floppy disks of [https://segaretro.org/Sega_Technical_Institute Sega Technical Institute] programmer [https://segaretro.org/Ken_Rose Ken Rose]. When compiled, it produces the [[Segapede (January 25, 1994 prototype)|January 25, 1994 build]], which predates the existing [[Segapede ( | A source code for '''''Segapede''''', recovered from the floppy disks of [https://segaretro.org/Sega_Technical_Institute Sega Technical Institute] programmer [https://segaretro.org/Ken_Rose Ken Rose]. When compiled, it produces the [[Segapede (January 25, 1994 prototype)|January 25, 1994 build]], which predates the existing [[Segapede (Prototype)|demo]] and features an entirely unique stage layout. The source also includes a segment of ''Sonic the Hedgehog Spinball'' collision code, header info from ''[[Dark Empires (prototype)|Dark Empires]]'', ''[[Jester (prototype)|Kinetix]]'', ''[[B-Bomb (prototype)|B-Bomb]]'', and ''[[Treasure Tails (prototype)|Treasure Tails]]'', the entire kernel program for ''B-Bomb'', and GEMS 2.2. | ||
{{Prototype Footer|{{Navbox prototype|Segapede}} | {{Prototype Footer|{{Navbox prototype|Segapede}} | ||
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Latest revision as of 21:16, October 31, 2026
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| Download Assets/Segapede/Source Code (info) |
A source code for Segapede, recovered from the floppy disks of Sega Technical Institute programmer Ken Rose. When compiled, it produces the January 25, 1994 build, which predates the existing demo and features an entirely unique stage layout. The source also includes a segment of Sonic the Hedgehog Spinball collision code, header info from Dark Empires, Kinetix, B-Bomb, and Treasure Tails, the entire kernel program for B-Bomb, and GEMS 2.2.
