Need for Speed: ProStreet (Sep 16, 2007 Europe localization prototype): Difference between revisions
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(Created page with "{{Prototype |Page name=Need For Speed: ProStreet (Sep 16, 2007 prototype) |titlescreen= |builddate=Sep 16, 2007 |buildname=Pre-Release 343179 |status=Released |releasedby=Сл...") |
Pivotman319 (talk | contribs) (→Notes: both builds identical to one another, just a different region config is what makes both stand out) |
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{{Prototype | {{Prototype | ||
|Page name=Need | |titlescreen=Need for Speed ProStreet Sep 16, 2007 prototype TITLE.png | ||
|Page name = Need for Speed: ProStreet (Sep 16, 2007 Europe localization prototype) | |||
|builddate= | |builddate = 2007-09-16 21:15 | ||
|buildname= | |buildname = ProStreet08EuropeEngMilestone<br/>PROST_xenon_INT_2007_09_16_21_15_EuropeEng_343179_plus | ||
|status=Released | |status=Released | ||
|releasedby= | |releasedby=ObscureGamers | ||
|game=Need for Speed: ProStreet | |||
|game=Need | |||
|system=Xbox 360 | |system=Xbox 360 | ||
|genre=Racing | |genre=Racing | ||
|final_builddate={{RegionDate|JP| | |final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Oct 30, 2007 }} {{RegionDate|US|Oct 29, 2007 }} | ||
|release_date={{RegionDate|US|Nov 14, 2007}} {{RegionDate|EU|Nov 23, 2007}} | |release_date={{RegionDate|JP|Mar 19, 2008 }} {{RegionDate|US|Nov 14, 2007}} {{RegionDate|EU|Nov 23, 2007}} | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
{{Download | {{Download | ||
|file=Need for Speed - ProStreet (Sep 16, 2007 prototype).7z | |||
|external=https://archive.org/download/need-for-speed-prostreet-343179-2007-09-16 | |external=https://archive.org/download/need-for-speed-prostreet-343179-2007-09-16 | ||
}} | }} | ||
{{Prototype Footer|{{Navbox prototype|Need | A Europe localization build of ''Need For Speed: ProStreet'' for the Xbox 360. | ||
==Notes== | |||
{{Tcrf link|Proto:Need for Speed: ProStreet/September 16th, 2007 build}} | |||
* Dated 35 days before the final PAL release build. | |||
* Debug build. Will stay on black screen for around 2 minutes on real hardware before initializing. | |||
==Origin== | |||
<gallery mode=packed heights=240> | |||
NFSPSAlpha441.png|Original disc | |||
</gallery> | |||
== Gallery == | |||
=== Main game === | |||
<gallery> | |||
NFSPS-16Sep2007-EuroLoc-MainMenu.png|Main menu | |||
NFSPS-16Sep2007-EuroLoc-Career-MainMenu.png|Career main menu | |||
NFSPS-16Sep2007-EuroLoc-Career-MapIntro.png|Career map intro | |||
NFSPS-16Sep2007-EuroLoc-Career-PostOnboarding.png|Career map, post-onboarding race/"D-Day" | |||
NFSPS-16Sep2007-EuroLoc-Career-CarLot.png|Car lot | |||
</gallery> | |||
=== Debug functions === | |||
<gallery> | |||
NFSPS-16Sep2007-EuroLoc-DebugCarMenu.png|Debug Car Test | |||
</gallery> | |||
{{Prototype Footer|{{Navbox prototype|Need for Speed: ProStreet}}}} |
Latest revision as of 00:54, July 13, 2024
Need for Speed: ProStreet (Sep 16, 2007 Europe localization prototype) | ||||||||||||||||||
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Download Need for Speed: ProStreet (Sep 16, 2007 Europe localization prototype) (info) |
Download Need for Speed: ProStreet (Sep 16, 2007 Europe localization prototype) from external mirror |
A Europe localization build of Need For Speed: ProStreet for the Xbox 360.
Notes
The Cutting Room Floor research
- Dated 35 days before the final PAL release build.
- Debug build. Will stay on black screen for around 2 minutes on real hardware before initializing.
Origin
Gallery
Main game
Debug functions