Bully: Scholarship Edition (Debug Build): Difference between revisions

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{{Prototype
{{Prototype
|titlescreen=Dolphin 2021-09-28 14-15-18.png
|Page name=Bully: Scholarship Edition (Debug Build)
|Page name=Bully: Scholarship Edition (Debug Build)
|titlescreen=Dolphin 2021-09-28 14-15-18.png
|status=Released
|status=Released
|releasedby=chasm
|releasedby=chasm
Line 10: Line 10:
|system=Nintendo Wii
|system=Nintendo Wii
|genre=Action-Adventure
|genre=Action-Adventure
|release_date={{RegionDate|US|Mar 04, 2008}}
|release_date={{RegionDate|US|Mar 4, 2008}}{{RegionDate|EU|Mar 7, 2008}}
|unreleased=No
|unreleased=No
}}
}}
{{Download
{{Download
|file=Bully - Scholarship Edition (Debug Build).7z
|external=https://archive.org/details/bully-debug
|external=https://archive.org/details/bully-debug
}}
}}


*This build was rebuilt using the [[Bully:_Scholarship_Edition_(Nov_13,_2007_prototype)|Nov 13, 2007 build]]'s ISO Headers.
A debug prototype of '''Bully: Scholarship Edition''' for '''Nintendo Wii'''.
 
*In order to launch it in Dolphin, all controllers must be disconnected before starting up to avoid a hang on btm_sec_mx_access_request, as well as increase MEM2 to 128MB.
 
*The following steps were taken to build this ISO from loose files:
 
::<code>rvthtool extract Z:\2007-11-13.iso Z:\2007-11-13-retail.iso --recrypt=retail</code>
::<code>wit X Z:\2007-11-13-retail.iso Z:\2007-11-13-files</code>
 
:*All of the items in the files folder were replaced, as well as apploader.img, fst.bin, and main.dol in the sys folder.
::<code>wit CP Z:\2007-11-13-files Z:\2007-11-13-rebuilt.iso</code>
::<code>rvthtool extract Z:\2007-11-13-rebuilt.iso Z:\01-Debug.iso --recrypt=debug</code>
 
*In order to use the Debug Menu, you need to have a secondary controller (preferred). It is possible to use a Keyboard/Mouse combo but is significantly more problematic.
 
*To activate the Debug Menu, press the (1) Button on the Wiimote, or whatever you have assigned it to in an emulator. You can go up and down with the DPAD, and select options by going right or left on the DPAD.
 
*To change pages, you need to use the (-/+) buttons, or whatever you have assigned it to in an emulator.
 
*Some options will crash the game or cause it to hang. These may be documented below in the future.


==Notes==
==Notes==
{{tcrf link|Proto:Bully: Scholarship Edition (Wii)}}
*This build contains uncompiled '''ACT''' files, alongside their compiled '''CAT''' counterpart.
 
*The '''DAT''' files are not stored inside a '''IMG''' archive.
*This build contains uncompiled '''.act''' files, alongside their compiled '''.cat''' counterpart.
*This build's game scripts are compiled without their debug info stripped and can be decompiled with '''unluac''', as well as being neatly organised in various subfolders instead of being all inside a '''IMG''' archive.
*This build's '''.DAT''' files are not stored inside a '''.img''' archive.
*'''Debug Notes:'''
*This build's game scripts are compiled without their debug info stripped and can be decompiled with '''unluac''', as well as being neatly organised in various subfolders instead of being all inside a '''.img''' archive.
**This build was rebuilt using the [[Bully:_Scholarship_Edition_(Nov_13,_2007_prototype)|05-RTBE54]] headers.
**In order to launch it in Dolphin, all controllers must be disconnected before starting up to avoid a hang on btm_sec_mx_access_request, as well as increase MEM2 to 128MB.
**The following steps were taken to build this ISO from loose files:
**::<code>rvthtool extract Z:\2007-11-13.iso Z:\2007-11-13-retail.iso --recrypt=retail</code>
**::<code>wit X Z:\2007-11-13-retail.iso Z:\2007-11-13-files</code>
**All of the items in the files folder were replaced, as well as apploader.img, fst.bin, and main.dol in the sys folder:
**::<code>wit CP Z:\2007-11-13-files Z:\2007-11-13-rebuilt.iso</code>
**::<code>rvthtool extract Z:\2007-11-13-rebuilt.iso Z:\01-Debug.iso --recrypt=debug</code>
**In order to use the Debug Menu, you need to have a secondary controller (preferred). It is possible to use a Keyboard/Mouse combo but is significantly more problematic.
**To activate the Debug Menu, press the (1) Button on the Wiimote, or whatever you have assigned it to in an emulator. You can go up and down with the DPAD, and select options by going right or left on the DPAD.
**To change pages, you need to use the (-/+) buttons, or whatever you have assigned it to in an emulator.
**Some options will crash the game or cause it to hang. These may be documented below in the future.


==Screenshots==
==Screenshots==
<gallery>
<center>
<gallery heights="256" widths="224">
File:Dolphin 2021-09-28 14-26-48.png
File:Dolphin 2021-09-28 14-26-48.png
File:Dolphin 2021-09-28 14-29-05.png
File:Dolphin 2021-09-28 14-29-05.png
</gallery>
</gallery>
</center>


{{Prototype Footer|{{Navbox prototype|Bully: Scholarship Edition}}}}
{{Prototype Footer|{{Navbox prototype|Bully: Scholarship Edition}}}}
{{Prototype Footer|{{Navbox prototype|Bully}}}}

Latest revision as of 15:59, November 20, 2025

Title Screen
Bully: Scholarship Edition (Debug Build)
Dump status Released
Released by chasm
File release date September 28, 2021
Origin RVT-H
Dump method rvthtool
Game Bully: Scholarship Edition
System Nintendo Wii
Genre Action-Adventure
Release date US Mar 4, 2008
EU Mar 7, 2008
Download Bully: Scholarship Edition (Debug Build) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Bully: Scholarship Edition (Debug Build) from external mirror

A debug prototype of Bully: Scholarship Edition for Nintendo Wii.

Notes

  • This build contains uncompiled ACT files, alongside their compiled CAT counterpart.
  • The DAT files are not stored inside a IMG archive.
  • This build's game scripts are compiled without their debug info stripped and can be decompiled with unluac, as well as being neatly organised in various subfolders instead of being all inside a IMG archive.
  • Debug Notes:
    • This build was rebuilt using the 05-RTBE54 headers.
    • In order to launch it in Dolphin, all controllers must be disconnected before starting up to avoid a hang on btm_sec_mx_access_request, as well as increase MEM2 to 128MB.
    • The following steps were taken to build this ISO from loose files:
      rvthtool extract Z:\2007-11-13.iso Z:\2007-11-13-retail.iso --recrypt=retail
      wit X Z:\2007-11-13-retail.iso Z:\2007-11-13-files
    • All of the items in the files folder were replaced, as well as apploader.img, fst.bin, and main.dol in the sys folder:
      wit CP Z:\2007-11-13-files Z:\2007-11-13-rebuilt.iso
      rvthtool extract Z:\2007-11-13-rebuilt.iso Z:\01-Debug.iso --recrypt=debug
    • In order to use the Debug Menu, you need to have a secondary controller (preferred). It is possible to use a Keyboard/Mouse combo but is significantly more problematic.
    • To activate the Debug Menu, press the (1) Button on the Wiimote, or whatever you have assigned it to in an emulator. You can go up and down with the DPAD, and select options by going right or left on the DPAD.
    • To change pages, you need to use the (-/+) buttons, or whatever you have assigned it to in an emulator.
    • Some options will crash the game or cause it to hang. These may be documented below in the future.

Screenshots