- Feb 1, 2026: The Dead Are Rising
- Jan 24, 2026: Beavis and Butt-Head do Hollywood
- Jan 1, 2026: Year of Spore
- Dec 25, 2025: One Bad Ass Hedgehog - Shadow the Hedgehog
- Nov 26, 2025: A Mojave Thanksgiving - Fallout: New Vegas Prototype
- Oct 31, 2025: Happy Halloween 2025! Dark Empires Prototype & Craig Stitt Interview
- Jun 29, 2025: Animaniacs - Hollywood Hypnotics
- Feb 1, 2025: Frogger 2 Full Development Archive
- Jan 1, 2025: Happy NES Year
- Dec 26, 2024: NESMas - Day 2
- Dec 25, 2024: NESMas - Day 1
- Jul 6, 2024: Vanished without a Trace - Out of the Vortex for the Sega Mega Drive
- Apr 9, 2024: Crash Tag Team Racing (Xbox Prototype)
- Jan 21, 2024: Crash Bash and Spyro 3
- (earlier news)
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Revision as of 19:15, February 6, 2017
- Creatures (Fuzzy Wuzzy prototype) by Tikal.
- Sega GT 2002 (Christmas Version) (Demo From OXM by The Hell Tuner
- Fight for Freedom (Sh0ck demo) by Tikal.
- Talisman (DMA Design prototype) by Tikal.
- Creatures 2: Torture Trouble (Bonus game prototype) by Tikal.
- Tom Clancy's Rainbow Six Siege (Sep 15, 2015 Multiplayer prototype) by Cheato
- Crystal Castles (Commodore 64 prototype) by Tikal.
- Collapsar (Feb 1987 prototype) by Tikal.
- Tom Clancy's Rainbow Six Siege (Sep 4, 2015 Multiplayer prototype) by Cheato
- Hagar the Horrible (English build) by Tikal. (more)
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Thanks for contributing!
The Lion King (Early Prototype)
The Lion King (v.21 prototype)
The Lion King (v.48 prototype)
The first (and earliest) prototype was kindly donated to us by “Z” and features many differences in comparison to the final. The title screen is completely different, animations are either unfinished or different all together, each level is unfinished save for the first, music differences, rough “wireframe” models of animated sprites, and more.
The second prototype (v.21) was donated to us by Billscat-socks, and contains more comparable differences to the final game. This build contains many aesthetic differences, such as different object placement, an even more difficult version of the second level, unfinished bonus stages, and an unfinished version of the last level (the fight with Scar).
The third prototype (v.48) was recently released by peekb on ASSEMBler and contains a few differences in comparison to the final game. Be sure to check it out!
That’s all for right now. Stay tuned in the coming weeks for more on the way!
Until next time!


