Need for Speed: ProStreet (Sep 16, 2007 Europe localization prototype): Difference between revisions
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Pivotman319 (talk | contribs) (→Main game: onboarding race is internally called "dday") |
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NFSPS-16Sep2007-EuroLoc-Career-MainMenu.png|Career main menu | NFSPS-16Sep2007-EuroLoc-Career-MainMenu.png|Career main menu | ||
NFSPS-16Sep2007-EuroLoc-Career-MapIntro.png|Career map intro | NFSPS-16Sep2007-EuroLoc-Career-MapIntro.png|Career map intro | ||
NFSPS-16Sep2007-EuroLoc-Career-PostOnboarding.png|Career map, post-onboarding race | NFSPS-16Sep2007-EuroLoc-Career-PostOnboarding.png|Career map, post-onboarding race/"D-Day" | ||
NFSPS-16Sep2007-EuroLoc-Career-CarLot.png|Car lot | NFSPS-16Sep2007-EuroLoc-Career-CarLot.png|Car lot | ||
</gallery> | </gallery> |
Revision as of 19:55, July 10, 2024
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Download Need for Speed: ProStreet (Sep 16, 2007 Europe localization prototype) (info) |
Download Need for Speed: ProStreet (Sep 16, 2007 Europe localization prototype) from external mirror |
A Europe localization build of Need For Speed: ProStreet for the Xbox 360.
Notes
- Dated 35 days before the final PAL release build.
- Debug build. Will stay on black screen for around 2 minutes on real hardware before initializing.
Origin
Gallery
Main game
Debug functions