Frogger 2: Swampy's Revenge (March, 1999 prototype): Difference between revisions
Jump to navigation
Jump to search
Lemurboy12 (talk | contribs) No edit summary |
(Added information) |
||
Line 2: | Line 2: | ||
|Page name=Frogger 2: Swampy's Revenge (Prototype) | |Page name=Frogger 2: Swampy's Revenge (Prototype) | ||
|titlescreen=Frogger 2 Swampy's Revenge-(Prototype).png | |titlescreen=Frogger 2 Swampy's Revenge-(Prototype).png | ||
|builddate= | |builddate=March, 1999 | ||
|status=Released | |status=Released | ||
|dumper=Team Carrot | |dumper=Team Carrot | ||
Line 20: | Line 19: | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Frogger 2 (Nintendo 64)}} | {{Tcrf link|Frogger 2 (Nintendo 64)}} | ||
*This prototype | *This potential date of this prototype is sometime between late February and early April, with the most likely candidate being late March. This has been determined by looking at the June 25th 1999 source code, and looking at the file creation dates of each of the source files, and comparing the code in those source files to what can be found in this build. | ||
*This | *The main menu has spirits flying around, a reference to the internal development team nickname "Team Spirit". | ||
*The | *This is the only known build containing the playable Frogger arcade game recreation. It was removed from the source code when the PC + N64 codebases were merged together. | ||
*The reason one of the levels is called "Flat Level" is because previous builds allegedly contained spherical worlds, some of which have images and 3D models present in development backups. | |||
==Videos== | ==Videos== |
Revision as of 00:05, May 8, 2023
Frogger 2: Swampy's Revenge (March, 1999 prototype) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Frogger 2: Swampy's Revenge (March, 1999 prototype) (info) |
A prototype of the unreleased port of Frogger 2: Swampy's Revenge for the Nintendo 64.
Notes
The Cutting Room Floor research
- This potential date of this prototype is sometime between late February and early April, with the most likely candidate being late March. This has been determined by looking at the June 25th 1999 source code, and looking at the file creation dates of each of the source files, and comparing the code in those source files to what can be found in this build.
- The main menu has spirits flying around, a reference to the internal development team nickname "Team Spirit".
- This is the only known build containing the playable Frogger arcade game recreation. It was removed from the source code when the PC + N64 codebases were merged together.
- The reason one of the levels is called "Flat Level" is because previous builds allegedly contained spherical worlds, some of which have images and 3D models present in development backups.
Videos