- Jul 6, 2024: Vanished without a Trace - Out of the Vortex for the Sega Mega Drive
- Apr 9, 2024: Crash Tag Team Racing (Xbox Prototype)
- Jan 21, 2024: Crash Bash and Spyro 3
- Jan 1, 2024: New Years 2024 - Sonic Heroes
- Dec 25, 2023: A Very Bandicoot Christmas - Crash Bandicoot: Warped Prototype
- Nov 24, 2023: 6GUN: BattleBourne's Unreleased PlayStation 2 Game
- Oct 31, 2023: Daredevil: The Man Without Fear - Unreleased PlayStation 2 Game
- Feb 28, 2023: Phantasy Star Online Prototype
- Feb 15, 2023: PSP Release Candidates
- Dec 25, 2022: Project Deluge: Xbox 360 and Wii
- Dec 9, 2022: Semradical!
- Nov 24, 2022: Sega Technical Institute’s Cancelled Segapede
- Nov 23, 2022: Sonic 3 and Feel Preproduction VHS Tapes!
- Oct 31, 2022: Happy Halloween 2022! Castlevania: Symphony of the Night for the Tiger Game.com!
- Jan 1, 2022: New Years 2022!
- Nov 13, 2021: Go Go Goemon! Mystical Ninja Goemon Zero
- Oct 10, 2021: Mortal Kombat prototype for the Sega Mega Drive
- Sep 18, 2021: Project Deluge: Xbox and Dreamcast
- Jul 24, 2021: Angels with Burning Hearts: Burning Rangers Prototype
- May 1, 2021: Crash Landing
- Apr 17, 2021: Project Deluge: PlayStation 1, Saturn, and CD-I (Part 2)
- Mar 20, 2021: Project Deluge: PlayStation 2
- Jan 1, 2021: Dreams Come True: Sonic 1 (MD) Prototype
- (earlier news)
Main Page
- Hitman 2: Silent Assassin (Feb 11, 2002 prototype) by Funtimeandrefoxy
- Tom Clancy's Splinter Cell: Chaos Theory (Jan 18, 2005 Multiplayer prototype) by Funtimeandrefoxy
- Star Wars: Jedi Knight - Jedi Academy (Aug 8, 2003 prototype) by Dink
- Star Wars: Jedi Knight - Jedi Academy (Jul 2, 2003 prototype) by Dink
- PiRaSoFt by Lemurboy12
- TRPS by Lemurboy12
- ADDICTION by Lemurboy12
- DiGiTaL by Lemurboy12
- Sega Channel (Feb, 1996 prototype) by Missile
- Prototypes by system/Nintendo 64DD by FWKPedia (more)
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The Lion King (Early Prototype)
The Lion King (v.21 prototype)
The Lion King (v.48 prototype)
The first (and earliest) prototype was kindly donated to us by “Z” and features many differences in comparison to the final. The title screen is completely different, animations are either unfinished or different all together, each level is unfinished save for the first, music differences, rough “wireframe” models of animated sprites, and more.
The second prototype (v.21) was donated to us by Billscat-socks, and contains more comparable differences to the final game. This build contains many aesthetic differences, such as different object placement, an even more difficult version of the second level, unfinished bonus stages, and an unfinished version of the last level (the fight with Scar).
The third prototype (v.48) was recently released by peekb on ASSEMBler and contains a few differences in comparison to the final game. Be sure to check it out!
That’s all for right now. Stay tuned in the coming weeks for more on the way!
Until next time!