Mat Hoffman's Pro BMX (Apr 4, 2001 prototype)
Mat Hoffman's Pro BMX (Apr 4, 2001 prototype) | ||||||||||||||||
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Download Mat Hoffman's Pro BMX (Apr 4, 2001 prototype) (info) |
An NTSC-U review build of Mat Hoffman's Pro BMX for the Sony PlayStation, dated eight days before the first available final build.
Notes
- The text in the options menu isn't centered.
- Several character animations in the player select are different.
- Granny uses an entirely different render.
- Tony Hawk is standing in an odd pose with his bike on the ground, instead of sitting on it and relaxing with his hands behind his head.
- Dennis McCoy's model has no lighting or shadows applied.
- The general text layout and coloring in the Level Challenges screen is simpler.
- The song and artist info is missing in the Sound Options menu.
- There's slightly more vegetation and a slightly modified ice skating rink in the 'New York City' level.
- This build allows the player to unlock the "School" level from Tony Hawk's Pro Skater, which was likely scrapped from the final because of the many bugs it has.
- Notably, any ramp that is directly attached to a wall, seems to make the player bounce off and bail.
- Also, some kind of invisible wall will impede any attempt to enter the gym.
Cheat codes
In addition to having an extra set of debug cheats enabled, most of the codes used in this build have different inputs. A few of them would later be reused in the PC and Dreamcast port of the game. For the most part, the debug codes match the ones used in pre-release builds of Tony Hawk's Pro Skater, since this game uses a modified engine of that game.
To unlock everything from the start, navigate to the "Press Start" screen, then hold down Square + Circle and press either the left or right directional button. Whereas in the final build, the entry would only be confirmed by a sound, a line reading "CHEAT MODE ENABLED" appears for a few seconds in the upper left corner.
The following codes however are entered in the pause menu, while holding down L1. A shaking pause menu will confirm a successful entry.
Add 8 Minutes to timer | Square, Up, Circle, X | SUCX | |||||||||||
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Always full special meter | Left, Down, Triangle, Circle, Up, Left, Triangle, Square | LDTCULTS | |||||||||||
Debug coordinates & build date | Down, Down, Triangle, Down, Down, Triangle | DDT DDT | |||||||||||
Display rail balance meter | Left, Circle, Square, Triangle, Square, Circle, X | LOST SOX | |||||||||||
End run | Circle, Up, Triangle, Circle, Up, Triangle | CUT CUT | |||||||||||
Fat tires / Exorcist | Down, Circle, Circle, Down | DCCD | In addition to having fat tires, landing a combo with a score of 10.000 or higher turns the player's head green and spins it around. | ||||||||||
FPS counter | Down, Up, Left, Left, Down, Up, Left, Left | DULL DULL | |||||||||||
Give rider small boost | Circle, X | CX | |||||||||||
Perfect balance | Right, Up, Left, Square | RULS | |||||||||||
Replay save destination | Right, Circle, Right, Down, Right, Circle, Right, Down | RCRDRCRD | This code activates a function to change the behavior, where by default, replays are saved to a memory card,
to be saved onto an attached dev kit/computer instead. Since this code originates from THPS1, this particular build is missing this function. | ||||||||||
Reverse riding direction | Square, Circle, Square, Circle | SCSC | |||||||||||
Score times 10 | Triangle, X, Triangle, Up, Down, Up | TXTUDU | |||||||||||
Score divided by 10 | Up, Down, Up, Triangle, X, Triangle | UDUTXT | |||||||||||
Screenshots | Circle, Up, Left, Left, Square | CULLS | The camera configuration can be activated in-game by pressing SELECT.
The game will freeze and the camera can be moved with the following inputs:
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Square, Circle, Right, X | SCRX | ||||||||||||
Stats at 10 | Up, Up, Up, Up | UUUU | |||||||||||
Stats at 0 | Down, Down, Down, Down | DDDD | |||||||||||
Slow motion | Square, Triangle, Circle, X | STCX | |||||||||||
Toggle blood | Right, Up, Square, Triangle | RUST | |||||||||||
Toggle HUD | Square, Left, Up, Triangle | SLUT | Ending a run in ether a timed mode or while a combo is ongoing, can cause the game to softlock. | ||||||||||
Unlock THPS Warehouse | Circle, Square, Triangle, Left | CSTL | |||||||||||
Unlock THPS School | Circle, Square, Triangle, Up | CSTU | The retail version will load this build's save file and vice versa.
Saving the game with the unlocked School level, will allow you to select it in the final version as well, which you're normally unable to do. | ||||||||||
Unlock THPS Burnside | Circle, Square, Triangle, Right | CSTR | |||||||||||
Unlock Granny | Circle, Square, Triangle, Down | CSTD | |||||||||||
Unlock Tony Hawk | Circle, Square, Triangle, Triangle | CSTT |
Screenshots
Origin
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