Chicken Run (Apr 25, 2000 3:50:22 PM prototype): Difference between revisions

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{{Prototype
{{Prototype
|Page name=Chicken Run (April 25, 2000 A prototype)
|Page name=Chicken Run (April 25, 2000 A prototype)
|titlescreen=ChickenRun 1004a.png
|titlescreen=ChickenRun 2504A.png
|builddate=April 10, 2000
|builddate=April 25, 2000
|buildname=Cr_1004a
|buildname=CR_2504A.ROM
|status=Dumped, not released
|status=Dumped, not released
|dumper=Kneesnap
|dumper=Kneesnap
|releasedby=Kneesnap
|releasedby=Kneesnap
|filereleasedate=2022
|filereleasedate=2022
|origin_type=CD-R
|origin_type=Email Backup [woodyArchive.pst]
|origin_files=Cr_1004a.gb
|origin_files=CR_2504A.ROM
|origin_dumpmethod=PowerISO
|origin_dumpmethod=Microsoft Outlook
|origin_ownership=Blitz Games
|origin_ownership=Blitz Games
|origin_lot=Frogger 2 Motherload Lot
|origin_lot=Frogger 2 Motherload Lot
Line 22: Line 22:
A prototype of Chicken Run for the Game Boy Color.
A prototype of Chicken Run for the Game Boy Color.
==Notes==
==Notes==
*No sound or music.
*Has several copies of the player character at static positions. Their animations match whatever the main character is doing.
*No gameplay at this point, just a level you can walk around.
*Originates from a backup CD of the development.
 
<center><gallery mode="packed">
File:Chicken Run Gameboy Backup 30-Oct-00.png|Disc front.
</gallery></center>


{{Prototype Footer|{{Navbox prototype|Chicken Run}}}}
{{Prototype Footer|{{Navbox prototype|Chicken Run}}}}

Revision as of 17:20, November 30, 2022

Title Screen
Chicken Run (Apr 25, 2000 3:50:22 PM prototype)
Build date April 25, 2000
Build name CR_2504A.ROM
Dump status Dumped, not released
Dumped by Kneesnap
Released by Kneesnap
File release date 2022
Origin Email Backup [woodyArchive.pst]
Lot Frogger 2 Motherload Lot
Files CR_2504A.ROM
Dump method Microsoft Outlook
Ownership Blitz Games
Game Chicken Run
System Game Boy Color
Genre Platform
Release date JP Unreleased
EU Oct 3, 2000
US Nov 13, 2000

A prototype of Chicken Run for the Game Boy Color.

Notes

  • Has several copies of the player character at static positions. Their animations match whatever the main character is doing.