Fatal Frame II: Crimson Butterfly (Aug 18, 2003 prototype): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
Line 24: Line 24:
A prototype of Fatal Frame II: Crimson Butterfly for the PlayStation 2.
A prototype of Fatal Frame II: Crimson Butterfly for the PlayStation 2.
==Notes==
==Notes==
* An NTSC build dated two and a half months before the final NTSC-J and NTSC-U builds.
 
* The game is in English with Japanese audio dialogue.
*An NTSC build dated two and a half months before the final NTSC-J and NTSC-U builds.
* Miscellaneous Notes:
*The game is in English with Japanese audio dialogue.
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
*Miscellaneous Notes:
** Game contains dongle protection: No.
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**Game contains dongle protection: No.


==Screenshots==
==Screenshots==
<center>
<center>
<gallery heights="256" widths="224">
<gallery heights="256" widths="224">
FatalFrame2-Aug18-1.png|Title screen
File:FatalFrame2-Aug18-1.png|Title screen
FatalFrame2-Aug18-2.png|Gameplay
File:FatalFrame2-Aug18-2.png|Gameplay
Screen01-Not available.jpg|Text saying Memo Menu is not available in this version.
File:Screen01-Not available.jpg|Text saying Memo Menu is not available in this version.
FatalFrame2-Aug18-4.jpg|Memo Menu works but only display one memo.
File:FatalFrame2-Aug18-4.jpg|Memo Menu works but only display one memo.
FatalFrame2-Aug18-SpiritRadioNotAvailable.jpg|The Spirit Radio is not available in this version.
File:FatalFrame2-Aug18-SpiritRadioNotAvailable.jpg|The Spirit Radio is not available in this version.
FatalFrame2-Aug18-5.jpg|Cut scenes have Japanese audio with English subtitles, but most text and gamplay audio is not translated.
File:FatalFrame2-Aug18-5.jpg|Cut scenes have Japanese audio with English subtitles, but most text and gamplay audio is not translated.
FatalFrame2-Aug18-ChapterSelect.jpg|A basic Chapter Select menu.
File:FatalFrame2-Aug18-ChapterSelect.jpg|A basic Chapter Select menu.
FatalFrame2-Aug18-DemoEndCodeWord.jpg|A code word is displayed at the end of chapter 5.
File:FatalFrame2-Aug18-DemoEndCodeWord.jpg|A code word is displayed at the end of chapter 5.
FatalFrame2-Aug18-DebugMessage000.jpg|A text box with the message "Debug Message 000" can be seen throughout various chapters 5 and on.
File:FatalFrame2-Aug18-DebugMessage000.jpg|A text box with the message "Debug Message 000" can be seen throughout various chapters 5 and on.
FatalFrame2-Aug18-Type37.JPG|Type 37 Film (Unusable)
File:FatalFrame2-Aug18-Type37.JPG|Type 37 Film (Unusable)
FatalFrame2-Aug18-Type74.JPG|Type 74 Film (Unusable)
File:FatalFrame2-Aug18-Type74.JPG|Type 74 Film (Unusable)
FatalFrame2-Aug18-Type90.JPG|Type 90 Film (Unusable)
File:FatalFrame2-Aug18-Type90.JPG|Type 90 Film (Unusable)
FatalFrame2-Aug18-TypeZero.JPG|Type Zero Film (Unusable)
File:FatalFrame2-Aug18-TypeZero.JPG|Type Zero Film (Unusable)
</gallery>
</gallery>
</center>
</center>


==Known Differences==
==Known Differences==
* When searching for ''Chitose Tachibana'', her Tatami Room hiding spot is in the ''Regular Tatami Room'', as opposed to the ''Deluxe Tatami Room'' where she hid in the final game.


* Kurosawa House: "Family Alter Room" is missing its signature red lanterns.
*When searching for ''Chitose Tachibana'', her Tatami Room hiding spot is in the ''Regular Tatami Room'', as opposed to the ''Deluxe Tatami Room'' where she hid in the final game.
 
*Kurosawa House: "Family Altar Room" is missing its signature red lanterns.
<gallery heights="256" widths="224">
<gallery heights="256" widths="224">
FatalFrame2-Aug18-Diff7.jpg
File:FatalFrame2-Aug18-Diff7.jpg
FatalFrame2-Aug18-Diff8.jpg
File:FatalFrame2-Aug18-Diff8.jpg
</gallery>
</gallery>


* Kiryu House: "Doll Room" has broken bars across some of the display shelves, which are absent from the final game.
*Kiryu House: "Doll Room" has broken bars across some of the display shelves, which are absent from the final game.
<gallery heights="256" widths="224">
<gallery heights="256" widths="224">
FatalFrame2-Aug18-Diff1.JPG
File:FatalFrame2-Aug18-Diff1.JPG
FatalFrame2-Aug18-Diff2.JPG
File:FatalFrame2-Aug18-Diff2.JPG
</gallery>
</gallery>


* Tachibana House: Sealed Doors are sealed by Evil Arm, which was changed to ''distorted faces'' in the final game.
*Tachibana House: Sealed Doors are sealed by Evil Arm, which was changed to ''distorted faces'' in the final game.
<gallery heights="256" widths="224">
<gallery heights="256" widths="224">
FatalFrame2-Aug18-EvilHandOnDoor.jpg
File:FatalFrame2-Aug18-EvilHandOnDoor.jpg
FatalFrame2-Aug18-Diff3.jpg
File:FatalFrame2-Aug18-Diff3.jpg
FatalFrame2-Aug18-Diff4.jpg
File:FatalFrame2-Aug18-Diff4.jpg
FatalFrame2-Aug18-Diff5.jpg
File:FatalFrame2-Aug18-Diff5.jpg
FatalFrame2-Aug18-Diff6.jpg
File:FatalFrame2-Aug18-Diff6.jpg
</gallery>
</gallery>


Line 98: Line 100:
==Origin==
==Origin==
<center><gallery mode="packed">
<center><gallery mode="packed">
PS2 - Fatal Frame 2 2003.8.19 ver 0.25.jpeg|Disc front.
File:PS2 - Fatal Frame 2 2003.8.19 ver 0.25.jpeg|Disc front.
PS2 - Fatal Frame 2 2003-8-19 ver 0.25.jpeg|Disc front (copy).
File:PS2 - Fatal Frame 2 2003-8-19 ver 0.25.jpeg|Disc front (copy).
</gallery></center>
</gallery></center>


Line 106: Line 108:


==See also==
==See also==
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]
 
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]
* [https://archive.org Internet Archive (IA)]
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]
*[https://archive.org Internet Archive (IA)]


{{Prototype Footer|{{Navbox prototype|Fatal Frame II: Crimson Butterfly}}}}
{{Prototype Footer|{{Navbox prototype|Fatal Frame II: Crimson Butterfly}}}}

Revision as of 19:30, March 30, 2021

Title Screen
Fatal Frame II: Crimson Butterfly (Aug 18, 2003 prototype)
Build date Aug 18, 2003 20:09:56
Build name 2003.8.19 ver 0.25
Dump status Released, redump needed
Released by Hidden Palace
File release date March 20, 2021
Origin DVD-R
Lot Project Deluge
Labels Fatal Frame 2 2003.8.19 ver 0.25
Dump method Memorex MRX-650LE v6 AM61 (PowerISO)
Game Fatal Frame II: Crimson Butterfly
System PlayStation 2
Genre Survival Horror
Final build JP Oct 27, 2003
EU Mar 13, 2004
US Nov 3, 2003
Release date JP Nov 27, 2003
EU Mar 13, 2004
US Dec 10, 2003
Download Fatal Frame II: Crimson Butterfly (Aug 18, 2003 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Fatal Frame II: Crimson Butterfly (Aug 18, 2003 prototype) from external mirror

A prototype of Fatal Frame II: Crimson Butterfly for the PlayStation 2.

Notes

  • An NTSC build dated two and a half months before the final NTSC-J and NTSC-U builds.
  • The game is in English with Japanese audio dialogue.
  • Miscellaneous Notes:
    • Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
    • Game contains dongle protection: No.

Screenshots

Known Differences

  • When searching for Chitose Tachibana, her Tatami Room hiding spot is in the Regular Tatami Room, as opposed to the Deluxe Tatami Room where she hid in the final game.
  • Kurosawa House: "Family Altar Room" is missing its signature red lanterns.
  • Kiryu House: "Doll Room" has broken bars across some of the display shelves, which are absent from the final game.
  • Tachibana House: Sealed Doors are sealed by Evil Arm, which was changed to distorted faces in the final game.

Videos


Files

File Type Date Size SHA-1
PS2 - Fatal Frame 2 2003.8.19 ver 0.25.bin File 2020-06-10 14:33:10 3.1 GB da40c867241a3952c40093be0d4e5ad3f9268359
PS2 - Fatal Frame 2 2003.8.19 ver 0.25.cue File 2020-06-10 13:25:09 104 bytes 19f398dffff1c543883418f9560460a7ff1b694c
PS2 - Fatal Frame 2 2003.8.19 ver 0.25.jpeg File 2020-06-13 12:07:08 1.35 MB 28c5f1f23ff441f3bf4967864f04dacd0a7caa15

Origin

Acknowledgments

A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!

See also