Frogger 2: Swampy's Revenge (April 27, 2000 prototype): Difference between revisions
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|titlescreen=Frogger2-e3preview-TitleScreen.png | |titlescreen=Frogger2-e3preview-TitleScreen.png | ||
|builddate=April 2000 | |builddate=April 2000 | ||
|buildname=E3 1.1 | |||
|status=Dumped, not released | |status=Dumped, not released | ||
|dumper=Kneesnap | |dumper=Kneesnap | ||
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|filereleasedate=2022 | |filereleasedate=2022 | ||
|origin_type=CD-R | |origin_type=CD-R | ||
|origin_labels=FROGGER 2 PSX-NTSC #E3_1.1 (SLUS) | |||
|origin_dumpmethod=PowerISO | |origin_dumpmethod=PowerISO | ||
|origin_lot=Frogger 2 Motherload Lot | |origin_lot=Frogger 2 Motherload Lot | ||
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{{Download}} | {{Download}} | ||
A prototype of '''Frogger 2: Swampy's Revenge''' for PlayStation. | A prototype of '''Frogger 2: Swampy's Revenge''' for PlayStation. | ||
==Notes== | ==Notes== | ||
*This build was an unfinished build for the E3 2000 conference. | |||
*Main menu is unique to this build. | *Main menu is unique to this build. | ||
*First PSX build to contain music. | *First PSX build to contain music. | ||
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*If there is no input for a given period of time, the game will exit to the main menu. | *If there is no input for a given period of time, the game will exit to the main menu. | ||
*The game will crash when used for long enough. | *The game will crash when used for long enough. | ||
*April build date is speculative based on relation to other builds and E3 2000's date. | |||
==Screenshots== | ==Screenshots== |
Revision as of 22:05, October 11, 2022
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A prototype of Frogger 2: Swampy's Revenge for PlayStation.
Notes
- This build was an unfinished build for the E3 2000 conference.
- Main menu is unique to this build.
- First PSX build to contain music.
- Loading screen shows the text 'LO'.
- First build to use the final colored Froglet 3D models.
- First build to include rolling demos.
- There is a timer which when reached will reset the game.
- Beta music is on the disc.
- The 2 PLAYER option doesn't work, failing to load MAPS\SCRIPT-1-5.FEV. This suggests this was not the final build sent to E3.
- The rolling demos are unpolished and involve Frogger deaths.
- Features the levels: Space Chase, 2 Player, Boulder Canyon, and Haunted House.
- If there is no input for a given period of time, the game will exit to the main menu.
- The game will crash when used for long enough.
- April build date is speculative based on relation to other builds and E3 2000's date.
Screenshots