Mat Hoffman's Pro BMX (Apr 4, 2001 prototype): Difference between revisions

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|Page name=Mat Hoffman's Pro BMX (Apr 4, 2001 prototype)
|Page name=Mat Hoffman's Pro BMX (Apr 4, 2001 prototype)
|titlescreen=PSOGL2 193.jpg
|titlescreen=PSOGL2 193.jpg
|builddate=April 4th, 2001 16:37:47
|builddate=Apr 4, 2001 16:37:47
|status=Released
|status=Released
|origin_type=CD-R
|origin_type=CD-R
Line 8: Line 8:
|system=PlayStation
|system=PlayStation
|genre=Sports
|genre=Sports
|final_builddate={{RegionDate|US|Apr 12, 2001}} {{RegionDate|EU|Apr 18, 2001}} {{RegionDate|JP|May 8, 2002}}
|final_builddate={{RegionDate|US|Apr 12, 2001}} {{RegionDate|EU|Apr 18, 2001}} {{RegionDate|DE|Apr 26, 2001}} {{RegionDate|FR|May 2, 2001}} {{RegionDate|JP|May 8, 2002}}
|release_date={{RegionDate|US|May 14, 2001}} {{RegionDate|EU|May 25, 2001}} {{RegionDate|JP|Sep 5, 2002}}
|release_date={{RegionDate|US|May 14, 2001}} {{RegionDate|EU|May 25, 2001}} {{RegionDate|JP|Sep 5, 2002}}
|unreleased=No
|unreleased=No
Line 15: Line 15:
|file=Mat Hoffman's Pro BMX (Apr 4, 2001 prototype).rar
|file=Mat Hoffman's Pro BMX (Apr 4, 2001 prototype).rar
}}
}}
A review prototype of Mat Hoffman's Pro BMX, dated a few days before the final build.
A late prototype of Mat Hoffman's Pro BMX for the Sony PlayStation.
==Notes==
==Notes==


*An NTSC-U review version, dated 8 days before the first available final build.
*Seems to originate from a scene release, which due to the fact this build stems from a bootleg CD-R, can't be traced back to.
*The text in the options menu isn't centered.
*The text in the options menu isn't centered.
*Tony Hawk and Granny's character select animations are different, Dennis McCoy is missing shading.
*Several character animations in the player select are different.
*The text layout and coloring in the 'level challenges' screen is simpler.
**Granny's uses an entirely different render.
*The song and artist info is missing in the sound options menu.
**Tony Hawk is standing in an odd pose with his bike on the ground, instead of sitting on it and relaxing with his hands behind his head.
*There's slightly more vegetation in the 'New York City' level.
**Dennis McCoy's model has no lighting or shadows applied.
*The text layout and coloring in the Level Challenges screen is simpler.
*The song and artist info is missing in the Sound Options menu.
*There's slightly more vegetation and a slightly modified ice skating rink in the 'New York City' level.
*This build allows the player to unlock the "School" level from Tony Hawk's Pro Skater, which was likely scrapped from the final because of the many bugs it has.
**Notably, any ramp that is directly attached to a wall, seems to make the player bounce off and bail.
**Also, some kind of invisible wall will impede any attempt to enter the auditorium.


===Cheat codes===
===Cheat codes===
This build uses different cheat inputs, the same are used in the PC and Dreamcast ports of this game. Some of these codes are similar, some identical to codes used in pre-release builds of Tony Hawk's Pro Skater.  
In addition to having an extra set of debug cheats enabled, most of the codes used in this build have different inputs. A few of them would later be reused in the PC and Dreamcast port of the game. For the most part, the debug codes match the ones used in pre-release builds of Tony Hawk's Pro Skater, since this game uses a modified engine of that game.  


To '''unlock everything''' from the start (called 'Cheat Mode' in this build), navigate to the "Press Start" screen, then hold down '''''Square + Circle''''' and press either the left or right directional button.  
To '''unlock everything''' from the start, navigate to the "Press Start" screen, then hold down '''Square + Circle''' and press either the left or right directional button. Whereas in the final build, the entry would only be confirmed by a sound, a line reading "CHEAT CODE ENABLED" appears for a few seconds in the upper left corner.  


The following codes however are entered in the pause menu, while holding down '''''L1'''''. A shaking pause menu will confirm a successful entry.  
The following codes however are entered in the pause menu, while holding down '''L1'''. A shaking pause menu will confirm a successful entry.  
{| class="wikitable"
{| class="wikitable"
!'''Add 8 Minutes to timer'''
!'''Add 8 Minutes to timer'''
|Square, Up, Circle, X
|Square, Up, Circle, X
|SUCX
|''<small>SUCX</small>''
|-
|-
!'''Always full special meter'''
!'''Always full special meter'''
|Left, Down, Triangle, Circle, Up, Left, Triangle, Square
|Left, Down, Triangle, Circle, Up, Left, Triangle, Square
|LDTCULTS
|''<small>LDTCULTS</small>''
|-
|-
!'''Camera config¹'''
!'''Camera config¹'''
|Square, Circle, Right, X
|Square, Circle, Right, X
|SCRX
|''<small>SCRX</small>''
|-
|-
!'''Debug panel & build date'''
!'''Debug panel & build date'''
|Down, Down, Triangle, Down, Down, Triangle
|Down, Down, Triangle, Down, Down, Triangle
|DDT DDT
|''<small>DDT DDT</small>''
|-
|-
!'''Display rail balance meter'''
!'''Display rail balance meter'''
|Left, Circle, Square, Triangle, Square, Circle, X
|Left, Circle, Square, Triangle, Square, Circle, X
|LOST SOX
|''<small>LOST SOX</small>''
|-
|-
!'''End run'''
!'''End run'''
|Circle, Up, Triangle, Circle, Up, Triangle
|Circle, Up, Triangle, Circle, Up, Triangle
|CUT CUT
|''<small>CUT CUT</small>''
|-
|-
!'''Fat tires / Exorcist''²'''''
!'''Fat tires / Exorcist''²'''''
|Down, Circle, Circle, Down
|Down, Circle, Circle, Down
|DCCD
|''<small>DCCD</small>''
|-
|-
!'''FPS Counter'''
!'''FPS Counter'''
|Down, Up, Left, Left, Down, Up, Left, Left
|Down, Up, Left, Left, Down, Up, Left, Left
|DULL DULL
|''<small>DULL DULL</small>''
|-
|-
!'''Give rider small boost'''
!'''Give rider small boost'''
|Circle, X
|Circle, X
|CX
|''<small>CX</small>''
|-
|-
!'''Hide HUD'''
!'''Hide HUD'''
|Square, Left, Up, Triangle
|Square, Left, Up, Triangle
|SLUT
|''<small>SLUT</small>''
|-
|-
!'''Perfect balance'''
!'''Perfect balance'''
|Right, Up, Left, Square
|Right, Up, Left, Square
|RULS
|''<small>RULS</small>''
|-
|-
!'''Reverse riding direction'''
!'''Reverse riding direction'''
|Square, Circle, Square, Circle
|Square, Circle, Square, Circle
|SCSC
|''<small>SCSC</small>''
|-
|-
!'''Score times 10'''
!'''Score times 10'''
|Triangle, X, Triangle, Up, Down, Up
|Triangle, X, Triangle, Up, Down, Up
|TXTUDU
|''<small>TXTUDU</small>''
|-
|-
!'''Score divided by 10'''
!'''Score divided by 10'''
|Up, Down, Up, Triangle, X, Triangle
|Up, Down, Up, Triangle, X, Triangle
|UDUTXT
|''<small>UDUTXT</small>''
|-
|-
!Stats at 10
!Stats at 10
|Up, Up, Up, Up
|Up, Up, Up, Up
|UUUU
|''<small>UUUU</small>''
|-
|-
!Stats at 0
!Stats at 0
|Down, Down, Down, Down
|Down, Down, Down, Down
|DDDD
|''<small>DDDD</small>''
|-
|-
!'''Slow motion'''
!'''Slow motion'''
|Square, Triangle, Circle, X
|Square, Triangle, Circle, X
|STCX
|''<small>STCX</small>''
|-
|-
!'''Toggle blood'''
!'''Toggle blood'''
|Right, Up, Square, Triangle
|Right, Up, Square, Triangle
|RUST
|''<small>RUST</small>''
|-
|-
!'''Unlock THPS Warehouse'''
!'''Unlock THPS Warehouse'''
|Circle, Square, Triangle, Left
|Circle, Square, Triangle, Left
|CSTL
|''<small>CSTL</small>''
|-
|-
!'''Unlock THPS School'''
!'''Unlock THPS School'''
|Circle, Square, Triangle, Up
|Circle, Square, Triangle, Up
|CSTU
|''<small>CSTU</small>''
|-
|-
!'''Unlock THPS Burnside'''
!'''Unlock THPS Burnside'''
|Circle, Square, Triangle, Right
|Circle, Square, Triangle, Right
|CSTR
|''<small>CSTR</small>''
|-
|-
!'''Unlock Granny'''
!'''Unlock Granny'''
|Circle, Square, Triangle, Down
|Circle, Square, Triangle, Down
|CSTD
|''<small>CSTD</small>''
|-
|-
!'''Unlock Tony Hawk'''
!'''Unlock Tony Hawk'''
|Circle, Square, Triangle, Triangle
|Circle, Square, Triangle, Triangle
|CSTT
|''<small>CSTT</small>''
|}
'''<big>Unknown codes</big>'''
{| class="wikitable"
|Circle, Up, Left, Left, Square
|''<small>CULLS</small>''
|-
|Right, Circle, Right, Down, Right, Circle, Right, Down
|''<small>RCRDRCRD</small>''
|}
|}
¹ ''The camera configuration can be activated in-game by pressing'' '''SELECT'''''. The game will freeze and the camera can be moved with the following inputs:''
¹ ''The camera configuration can be activated in-game by pressing'' '''SELECT'''''. The game will freeze and the camera can be moved with the following inputs:''
Line 142: Line 158:
² ''In addition to having fat tires, landing a combo with a score of 10.000 or higher turns the player's head green and spins it around.''
² ''In addition to having fat tires, landing a combo with a score of 10.000 or higher turns the player's head green and spins it around.''


'''Note:''' The retail version will load this builds save file and vice versa. Saving the game with the unlocked School level, will allow you to select it in the final version as well, which you're normally unable to do.<br />{{Navbox prototype|Mat Hoffman's Pro BMX}}
 
'''Note:''' The retail version will load this builds save file and vice versa. Saving the game with the unlocked School level, will allow you to select it in the final version as well, which you're normally unable to do.
 
== Screenshots ==
<gallery heights="256" widths="224">
File:MHPBMX REVIEW 1.png|Title screen
File:MHPBMX REVIEW 2.png|Options menu
File:MHPBMX REVIEW 3.png|Dennis McCoy
File:MHPBMX REVIEW 4.png|Granny
File:MHPBMX REVIEW 5.png|Tony Hawk
File:MHPBMX REVIEW 6.png|Level Challenges screen
File:MHPBMX REVIEW 7.png|Sound options menu
File:MHPBMX REVIEW 8.png|New York City
File:MHPBMX REVIEW 9.png|Debug panel in School level
</gallery><br />{{Navbox prototype|Mat Hoffman's Pro BMX}}

Revision as of 20:18, April 30, 2021

Title Screen
Mat Hoffman's Pro BMX (Apr 4, 2001 prototype)
Build date Apr 4, 2001 16:37:47
Dump status Released
Origin CD-R
Game Mat Hoffman's Pro BMX
System PlayStation
Genre Sports
Final build US Apr 12, 2001
EU Apr 18, 2001
DE Apr 26, 2001
FR May 2, 2001
JP May 8, 2002
Release date US May 14, 2001
EU May 25, 2001
JP Sep 5, 2002
Download Mat Hoffman's Pro BMX (Apr 4, 2001 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A late prototype of Mat Hoffman's Pro BMX for the Sony PlayStation.

Notes

  • An NTSC-U review version, dated 8 days before the first available final build.
  • Seems to originate from a scene release, which due to the fact this build stems from a bootleg CD-R, can't be traced back to.
  • The text in the options menu isn't centered.
  • Several character animations in the player select are different.
    • Granny's uses an entirely different render.
    • Tony Hawk is standing in an odd pose with his bike on the ground, instead of sitting on it and relaxing with his hands behind his head.
    • Dennis McCoy's model has no lighting or shadows applied.
  • The text layout and coloring in the Level Challenges screen is simpler.
  • The song and artist info is missing in the Sound Options menu.
  • There's slightly more vegetation and a slightly modified ice skating rink in the 'New York City' level.
  • This build allows the player to unlock the "School" level from Tony Hawk's Pro Skater, which was likely scrapped from the final because of the many bugs it has.
    • Notably, any ramp that is directly attached to a wall, seems to make the player bounce off and bail.
    • Also, some kind of invisible wall will impede any attempt to enter the auditorium.

Cheat codes

In addition to having an extra set of debug cheats enabled, most of the codes used in this build have different inputs. A few of them would later be reused in the PC and Dreamcast port of the game. For the most part, the debug codes match the ones used in pre-release builds of Tony Hawk's Pro Skater, since this game uses a modified engine of that game.

To unlock everything from the start, navigate to the "Press Start" screen, then hold down Square + Circle and press either the left or right directional button. Whereas in the final build, the entry would only be confirmed by a sound, a line reading "CHEAT CODE ENABLED" appears for a few seconds in the upper left corner.

The following codes however are entered in the pause menu, while holding down L1. A shaking pause menu will confirm a successful entry.

Add 8 Minutes to timer Square, Up, Circle, X SUCX
Always full special meter Left, Down, Triangle, Circle, Up, Left, Triangle, Square LDTCULTS
Camera config¹ Square, Circle, Right, X SCRX
Debug panel & build date Down, Down, Triangle, Down, Down, Triangle DDT DDT
Display rail balance meter Left, Circle, Square, Triangle, Square, Circle, X LOST SOX
End run Circle, Up, Triangle, Circle, Up, Triangle CUT CUT
Fat tires / Exorcist² Down, Circle, Circle, Down DCCD
FPS Counter Down, Up, Left, Left, Down, Up, Left, Left DULL DULL
Give rider small boost Circle, X CX
Hide HUD Square, Left, Up, Triangle SLUT
Perfect balance Right, Up, Left, Square RULS
Reverse riding direction Square, Circle, Square, Circle SCSC
Score times 10 Triangle, X, Triangle, Up, Down, Up TXTUDU
Score divided by 10 Up, Down, Up, Triangle, X, Triangle UDUTXT
Stats at 10 Up, Up, Up, Up UUUU
Stats at 0 Down, Down, Down, Down DDDD
Slow motion Square, Triangle, Circle, X STCX
Toggle blood Right, Up, Square, Triangle RUST
Unlock THPS Warehouse Circle, Square, Triangle, Left CSTL
Unlock THPS School Circle, Square, Triangle, Up CSTU
Unlock THPS Burnside Circle, Square, Triangle, Right CSTR
Unlock Granny Circle, Square, Triangle, Down CSTD
Unlock Tony Hawk Circle, Square, Triangle, Triangle CSTT

Unknown codes

Circle, Up, Left, Left, Square CULLS
Right, Circle, Right, Down, Right, Circle, Right, Down RCRDRCRD

¹ The camera configuration can be activated in-game by pressing SELECT. The game will freeze and the camera can be moved with the following inputs:

Horizontal Sphere Left / Right Square / Circle
Vertical Sphere Up / Down D-Pad Up / Down
Zoom In / Out D-Pad Left / Right
Rise / Lower L1 / L2
Lock input R2

² In addition to having fat tires, landing a combo with a score of 10.000 or higher turns the player's head green and spins it around.


Note: The retail version will load this builds save file and vice versa. Saving the game with the unlocked School level, will allow you to select it in the final version as well, which you're normally unable to do.

Screenshots