SpyHunter (Jul 22, 2001 prototype): Difference between revisions
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RiderSynth (talk | contribs) m (Japan final build date) |
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{{Prototype | {{Prototype | ||
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|system=PlayStation 2 | |system=PlayStation 2 | ||
|genre=Racing | |genre=Racing | ||
|final_builddate={{RegionDate|JP| | |final_builddate={{RegionDate|JP|Mar 6, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Aug 5, 2001 }} | ||
|release_date={{RegionDate|JP|Apr 25, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Sep 24, 2001 }} | |release_date={{RegionDate|JP|Apr 25, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Sep 24, 2001 }} | ||
|unreleased=No | |unreleased=No | ||
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A prototype of SpyHunter for the PlayStation 2. | A prototype of SpyHunter for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
* Build roughly a month before the final US build | |||
* No visible changes from final build. | *Build roughly a month before the final US build | ||
* Miscellaneous Notes: | *No visible changes from final build. | ||
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | *Miscellaneous Notes: | ||
** Game contains dongle protection: No. | **Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | ||
**Game contains dongle protection: No. | |||
==Cinematic differences== | ==Cinematic differences== | ||
* SPY_DEMO.PSS looks like final version, but footage in video has a lower sizes and strange white line at top, when this video from final build has slightly bigger sizes and doesn't contain white bar. | |||
* SPY_CRE.PSS is the same to final version, but has some moving blue lines in background. | *SPY_DEMO.PSS looks like final version, but footage in video has a lower sizes and strange white line at top, when this video from final build has slightly bigger sizes and doesn't contain white bar. | ||
* Another cinematics are indentical to final. | *SPY_CRE.PSS is the same to final version, but has some moving blue lines in background. | ||
*Another cinematics are indentical to final. | |||
==Other differences== | ==Other differences== | ||
* Executable has some changes. | |||
*Executable has some changes. | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
File:Spyhunterprevoct title.png | |||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
PS2 - Spy Hunter Prev Oct.jpeg|Disc front. | File:PS2 - Spy Hunter Prev Oct.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
==Files== | ==Files== | ||
Line 56: | Line 61: | ||
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | |||
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | *[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
{{Prototype Footer|{{Navbox prototype|SpyHunter}}}} | {{Prototype Footer|{{Navbox prototype|SpyHunter}}}} |
Latest revision as of 09:32, July 10, 2022
SpyHunter (Jul 22, 2001 prototype) | ||||||||||||||||||||||||||||
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Download SpyHunter (Jul 22, 2001 prototype) (info) |
Download SpyHunter (Jul 22, 2001 prototype) from external mirror |
A prototype of SpyHunter for the PlayStation 2.
Notes
- Build roughly a month before the final US build
- No visible changes from final build.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Cinematic differences
- SPY_DEMO.PSS looks like final version, but footage in video has a lower sizes and strange white line at top, when this video from final build has slightly bigger sizes and doesn't contain white bar.
- SPY_CRE.PSS is the same to final version, but has some moving blue lines in background.
- Another cinematics are indentical to final.
Other differences
- Executable has some changes.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Spy Hunter Prev Oct.bin | File | 2020-11-09 17:28:37 | 1.82 GB | b4b5ec77e539957be0af3d8d9b007385b0693ad0 |
PS2 - Spy Hunter Prev Oct.cue | File | 2020-11-09 17:28:38 | 91 bytes | 39ddd5ce24dad09e21d2ad3849a10fa22845672e |
PS2 - Spy Hunter Prev Oct.jpeg | File | 2021-03-14 11:43:49 | 829.1 KB | c066a8e8fafa91873b3c9785451df1b64207fb60 |
Acknowledgments
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)