Tony Hawk's Pro Skater 2 (May 9, 2000 prototype): Difference between revisions
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An E3 demo of Tony Hawk's Pro Skater 2 for PlayStation, dated 95 days before the final build. | An E3 demo of Tony Hawk's Pro Skater 2 for PlayStation, dated 95 days before the final build. | ||
==Notes== | ==Notes== | ||
*The "Options" menu hasn't been implemented yet, it redirects to the Skateshop. | *The "Options" menu hasn't been implemented yet, it redirects to the Skateshop. | ||
**Most decks are not available yet. | **Most decks are not available yet. | ||
*Some levels are not finalized, most notably Hangar, Venice Beach, The Bullring and Skate Heaven. | *Skater customization is still buggy. | ||
**If you select the 2-player restart in 'Venice Beach' you get a very early version of it that is so big, it will crash when you get to some areas. | **Often the weight reverts back to 180 pounds when the skaters skin color or some clothing is changed. | ||
**Chopper Drop, Skate Heaven and the THPS levels in the game files can only be accessed via hacking. | **The given name of the skater, would default to "Custom Skater" in the ''Level Select'' and competition heat score screens. | ||
**Once the game is restarted and a save file loaded, the skater reverts to his default style. | |||
*Cash pick-ups as well as some ''Career'' mode goal objects can be collected in the other game modes as well. | |||
*Similar to the previous game, obtaining cash pick-ups count as points. | |||
*Trick and stats editing is not available. | |||
*None of the game's secret characters can be found in this build. | |||
*Some levels are not finalized, most notably ''Hangar, Venice Beach, The Bullring and Skate Heaven'', with varying degrees of untextured or unfinished spots. | |||
**If you select the 2-player restart in ''Venice Beach'' you get a very early version of it that is so big, it will crash when you get to some areas. | |||
**A 200-point pick-up can be found in one of the outside areas in ''Skatestreet''. Originating in the first ''Pro Skater'' game, this is a leftover from earlier versions of THPS2 before the cash pick-ups were introduced to replace them. | |||
**There's a small passage above the pit in ''New York'', that connects both streets. | |||
**''Chopper Drop, Skate Heaven'' and the THPS levels in the game files can only be accessed via hacking. None of them have pages in the level select menu. | |||
*Hold down '''L1+L2''' in any menu to open a hidden debug feature, where you can move around separate menu elements. | *Hold down '''L1+L2''' in any menu to open a hidden debug feature, where you can move around separate menu elements. | ||
*All numbers and symbols in the trick string are yellow. Therefor any blue-colored gap names would color these green. | |||
*The physics are not refined yet. Especially the newly introduced ones. The skater loses his manual balance much faster in this version. | |||
===Cheat codes=== | ===Cheat codes=== |
Revision as of 22:56, April 9, 2021
Tony Hawk's Pro Skater 2 (May 9, 2000 prototype) | ||||||||||||||||||||
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Download Tony Hawk's Pro Skater 2 (May 9, 2000 prototype) (info) |
An E3 demo of Tony Hawk's Pro Skater 2 for PlayStation, dated 95 days before the final build.
Notes
- The "Options" menu hasn't been implemented yet, it redirects to the Skateshop.
- Most decks are not available yet.
- Skater customization is still buggy.
- Often the weight reverts back to 180 pounds when the skaters skin color or some clothing is changed.
- The given name of the skater, would default to "Custom Skater" in the Level Select and competition heat score screens.
- Once the game is restarted and a save file loaded, the skater reverts to his default style.
- Cash pick-ups as well as some Career mode goal objects can be collected in the other game modes as well.
- Similar to the previous game, obtaining cash pick-ups count as points.
- Trick and stats editing is not available.
- None of the game's secret characters can be found in this build.
- Some levels are not finalized, most notably Hangar, Venice Beach, The Bullring and Skate Heaven, with varying degrees of untextured or unfinished spots.
- If you select the 2-player restart in Venice Beach you get a very early version of it that is so big, it will crash when you get to some areas.
- A 200-point pick-up can be found in one of the outside areas in Skatestreet. Originating in the first Pro Skater game, this is a leftover from earlier versions of THPS2 before the cash pick-ups were introduced to replace them.
- There's a small passage above the pit in New York, that connects both streets.
- Chopper Drop, Skate Heaven and the THPS levels in the game files can only be accessed via hacking. None of them have pages in the level select menu.
- Hold down L1+L2 in any menu to open a hidden debug feature, where you can move around separate menu elements.
- All numbers and symbols in the trick string are yellow. Therefor any blue-colored gap names would color these green.
- The physics are not refined yet. Especially the newly introduced ones. The skater loses his manual balance much faster in this version.
Cheat codes
Always full special meter | X, Triangle, Circle, Down, Up, Right | XTCDUR |
---|---|---|
Autotest | Triangle, Up, Square, Triangle, Up, Right | TUSTUR |
Camera config¹ | Square, Circle, Right, X | SCRX |
Color config² | X, Left, Up, X | XLUX |
Debug panel and build date | Down, Down, Triangle, Down, Down, Triangle | DDT DDT |
Disco lights | Down, Up, Square, Circle, Up | DUSCU |
End Run | Circle, Up, Triangle, Circle, Up, Triangle | CUT CUT |
Flip level | X, Up, Triangle | XUT |
FPS counter and stats display | Down, Up, Left, Left, Down, Up, Left, Left | DULL DULL |
Kid mode³ | Circle, Up, Left, Left, Square | CULLS |
Level Select | Triangle, Right, Up, Square, Triangle, Left, Up, Square, Triangle | TRUSTLUST |
Perfect balance | Right, Up, Left, Square | RULS |
Remove HUD | Square, Left, Up, Triangle | SLUT |
Score x10 | Triangle, X, Triangle, Up, Down, Up | TXTUDU |
Skater gains weight | X(x4), Left | XXXX L |
Skater loses weight | X(x4), Square | XXXX S |
Skip to Restart | Square, Circle, X, Up, Down | SCXUD |
Slow motion | Square, Left, Up, Square, Left | SLUSL |
Stats at 3 | Down, Up, Down, X, Square | DUD XS |
Stats at 5 | Up, Square, Triangle, Up, Down | U STUD |
Stats at 6 | Down, Square, Triangle, Up, Down | D STUD |
Stats at 7 | Left, Square, Triangle, Up, Down | L STUD |
Stats at 8 | Right, Square, Triangle, Up, Down | R STUD |
Stats at 9 | Circle, Square, Triangle, Up, Down | C STUD |
Stats at 10 | Square, Triangle, Up, Down | STUD |
Stats at 13 | X, Square, Square, Triangle, Up, Down | XS STUD |
Toggle blood | Right, Up, Square, Triangle | RUST |
¹ The camera configuration only works in 2-Player mode and can be activated in-game by pressing SELECT. The game will freeze and the camera can be moved with the following inputs:
Horizontal Sphere Left / Right | Square / Circle |
---|---|
Vertical Sphere Up / Down | D-Pad Up / Down |
Zoom In / Out | D-Pad Left / Right |
Rise / Lower | L1 / L2 |
Lock input | R2 |
² Press SELECT to freeze game and change values.
³ It's required to reload the level for the change to take effect.
Gameshark codes
Lots of Cash (Hawk) |
800BD9A8 FFFF |
---|---|
Max Air (Hawk) |
801F6E28 000A |
Max Hangtime (Hawk) |
801F6DAC 000A |
Lots of Cash (Burnquist) |
800BDAA0 FFFF |
Play (unfinished) 'Hanger' Instead of 'School 2' |
300DA2AA 0068 300DA2AB 0061 300DA2AC 006E |
Play (unfinished) 'Venice Beach' Instead of 'School 2' |
300DA2AA 0056 300DA2AB 0065 300DA2AC 006E |
Play (unfinished) 'Bull Ring' Instead of 'School 2' |
300DA2AA 0042 300DA2AB 0075 300DA2AC 006C |
Play (unfinished) 'Chopper Drop' Instead of 'School 2' |
300DA2AA 0042 300DA2AB 0031 300DA2AC 005F 300DA2AD 0054 300DA2AD 0000 |
Play (unfinished) 'Skate Heaven' Instead of 'School 2' |
300DA2AA 0048 300DA2AB 0076 300DA2AC 006E |
Play THPS 'Roswell' Instead of 'School 2' |
300DA2AA 0052 300DA2AB 006F 300DA2AC 0073 |
Play THPS 'Downhill Jam' Instead of 'School 2' |
300DA2AA 004A 300DA2AB 0061 300DA2AC 006D |
Screenshots
Videos