- Feb 1, 2026: The Dead Are Rising
- Jan 24, 2026: Beavis and Butt-Head do Hollywood
- Jan 1, 2026: Year of Spore
- Dec 25, 2025: One Bad Ass Hedgehog - Shadow the Hedgehog
- Nov 26, 2025: A Mojave Thanksgiving - Fallout: New Vegas Prototype
- Oct 31, 2025: Happy Halloween 2025! Dark Empires Prototype & Craig Stitt Interview
- Jun 29, 2025: Animaniacs - Hollywood Hypnotics
- Feb 1, 2025: Frogger 2 Full Development Archive
- Jan 1, 2025: Happy NES Year
- Dec 26, 2024: NESMas - Day 2
- Dec 25, 2024: NESMas - Day 1
- Jul 6, 2024: Vanished without a Trace - Out of the Vortex for the Sega Mega Drive
- Apr 9, 2024: Crash Tag Team Racing (Xbox Prototype)
- Jan 21, 2024: Crash Bash and Spyro 3
- (earlier news)
Main Page
The Hidden Palace is a community dedicated to the preservation of video game development media (such as prototypes, hardware, source code, artwork, and more). This website can be utilized as a catalog for the items that we and others are able to collect and share.
If you are interested in contributing, please see our How to Contribute page.
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Hidden Palace and STiP0 present...
Dead Rising (Feb 1, 2006 prototype)
Discuss this release on our Discord server and the Dead Rising discord.
Today we have a prototype version of Dead Rising contributed by probably the #1 fan of Dead Rising, STiP0. Commonly referred to as "Pre-E3" or the "50% Build" predates the final game by 5 months. It was created as a demo for journalists in Las Vegas exactly 20 years before today, on February 1, 2006.
Throughout your time playing you'll encounter virtually countless differences from the retail version of Dead Rising. Textures, models, sounds, effects, and everything in-between is all completely different from what you're used to. This build is generally highly unstable, and was never meant to be played without the watchful eye of a Capcom caretaker.
You can check out the Feb 1, 2006 prototype here and head to the Dead Rising forum for the release.
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