- Feb 1, 2026: The Dead Are Rising
- Jan 24, 2026: Beavis and Butt-Head do Hollywood
- Jan 1, 2026: Year of Spore
- Dec 25, 2025: One Bad Ass Hedgehog - Shadow the Hedgehog
- Nov 26, 2025: A Mojave Thanksgiving - Fallout: New Vegas Prototype
- Oct 31, 2025: Happy Halloween 2025! Dark Empires Prototype & Craig Stitt Interview
- Jun 29, 2025: Animaniacs - Hollywood Hypnotics
- Feb 1, 2025: Frogger 2 Full Development Archive
- Jan 1, 2025: Happy NES Year
- Dec 26, 2024: NESMas - Day 2
- Dec 25, 2024: NESMas - Day 1
- Jul 6, 2024: Vanished without a Trace - Out of the Vortex for the Sega Mega Drive
- Apr 9, 2024: Crash Tag Team Racing (Xbox Prototype)
- Jan 21, 2024: Crash Bash and Spyro 3
- Jan 1, 2024: New Years 2024 - Sonic Heroes
- Dec 25, 2023: A Very Bandicoot Christmas - Crash Bandicoot: Warped Prototype
- Nov 24, 2023: 6GUN: BattleBourne's Unreleased PlayStation 2 Game
- Oct 31, 2023: Daredevil: The Man Without Fear - Unreleased PlayStation 2 Game
- Feb 28, 2023: Phantasy Star Online Prototype
- Feb 15, 2023: PSP Release Candidates
- Dec 25, 2022: Project Deluge: Xbox 360 and Wii
- Dec 9, 2022: Semradical!
- Nov 24, 2022: Sega Technical Institute’s Cancelled Segapede
- (earlier news)
Main Page
The Hidden Palace is a community dedicated to the preservation of video game development media (such as prototypes, hardware, source code, artwork, and more). This website can be utilized as a catalog for the items that we and others are able to collect and share.
If you are interested in contributing, please see our How to Contribute page.
- Feb 06, 2026: Viva Piñata: Trouble in Paradise (Sep 27, 2007 prototype) by Drahcir xdk
- Feb 06, 2026: Puzzle Quest 2 (May 3, 2010 prototype) by Drahcir xdk
- Feb 05, 2026: Hotline Miami 2: Wrong Number (Late 2014 prototype) by YossarianAssyrian
- Feb 04, 2026: Rayman Origins (Sep 15, 2011 prototype) by Drahcir xdk
- Feb 04, 2026: Hotline Miami 2: Wrong Number (Mar 17, 2015 prototype) by YossarianAssyrian
- Feb 01, 2026: Dead Rising (Feb 1, 2006 prototype) by STiP0
- Jan 31, 2026: Charlie Blast's Territory (prototype) by GreatGonzales
- Jan 31, 2026: Shadowgate 64: Trials of the Four Towers (prototype) by GreatGonzales
- Jan 31, 2026: Nuclear Strike 64 (prototype) by GreatGonzales
- Jan 29, 2026: Planet of the Apes (prototype) by GreatGonzales
- Jan 29, 2026: Rayman 2 (prototype) by GreatGonzales
- Jan 26, 2026: Crackdown (April 26, 2007 Prototype) by Gonzo
- Jan 26, 2026: Crackdown (September 26, 2006 Test Sample) by Gonzo
- Jan 26, 2026: Crackdown (November 14, 2006 Test Sample) by Gonzo
- Jan 26, 2026: Lego Harry Potter: Years 1-4 (prototype) by RogueOrange
- Jan 24, 2026: And Yet It Moves (Build 1.04) by MattTheCatt
- Jan 23, 2026: Manhunt 2 (May 3, 2007 prototype) by The-Dude1
- Jan 20, 2026: Mr. Gimmick (June 18, 1992 prototype) by
- Jan 20, 2026: Destination: Arcade (Jul 13, 2010 18.18 prototype) by Gonzo, X360 Release Guy
- Jan 17, 2026: Fight Night Round 3 (Jan 19, 2006 Prototype) by Gonzo (more)
Hidden Palace and STiP0 present...
Dead Rising (Feb 1, 2006 prototype)
Discuss this release on our Discord server and the Dead Rising discord.
Today we have a prototype version of Dead Rising contributed by probably the #1 fan of Dead Rising, STiP0. Commonly referred to as "Pre-E3" or the "50% Build" predates the final game by 5 months. It was created as a demo for journalists in Las Vegas exactly 20 years before today, on February 1, 2006.
Throughout your time playing you'll encounter virtually countless differences from the retail version of Dead Rising. Textures, models, sounds, effects, and everything in-between is all completely different from what you're used to. This build is generally highly unstable, and was never meant to be played without the watchful eye of a Capcom caretaker.
You can check out the Feb 1, 2006 prototype here and head to the Dead Rising forum for the release.
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