Broken Helix (Oct 7, 1996 prototype)
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Broken Helix (Oct 7, 1996 prototype) | ||||||||||||||||||||||||||||
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Download Broken Helix (Oct 7, 1996 prototype) (info) |
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A prototype of Broken Helix for the PlayStation.
Notes
- Prototype size is considerably smaller than retail, possibly a preview
- Weird start to the opening cut scene where a line at the bottom of the screen shrinks down before the scene actually commences
- This cut scene can't be skipped
- No main menu, loading screens, etc. From the title screen, it goes straight to the campaign, starting with prologue cut scene
- The player starts in a different part of the room, with the mission progressing somewhat differently
- Slightly different HUD
- Camera is zoomed in near Jake's head
- No on-screen prompts
- Jake randomly repeats "Ok, bye bye" after a death grunt is heard
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Broken Helix 10-7-96.img | File | 2020-12-12 09:41:47 | 244.11 MB | 1b4a261940077b53bbb5e5470058b6828bf06865 |
PSX - Broken Helix 10-7-96.cue | File | 2020-12-12 09:36:27 | 129 bytes | f0adcf7ec3af85744fd727c948add722744a4c1e |
PSX - Broken Helix 10-7-96.ccd | File | 2020-12-12 09:36:27 | 961 bytes | 8dee21769fc9cdf8b7a00baebdb7151b4117c2f8 |
PSX - Broken Helix 10-7-96.sub | File | 2020-12-12 09:42:21 | 9.96 MB | 32c50a3de4e1f8c0345ccb9e0c440fad642c7a87 |
PSX - Broken Helix 10-7-96.jpeg | File | 2021-03-14 12:13:55 | 808 KB | 75a361fe5dbfbe367cc74bf7941bb0c6f972ebe5 |
Acknowledgments
A huge thanks to Iniche for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)