Broken Helix (Oct 7, 1996 prototype)

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Title Screen
Broken Helix (Oct 7, 1996 prototype)
Build date Oct 7, 1996 15:08:06
Build name 10-7-96
Dump status Released, redump needed
Released by Hidden Palace
File release date April 17, 2021
Origin CD-R
Lot Project Deluge
Labels Broken Helix 10-7-96
Dump method PLEXTOR DVDR PX-716UF 1.11 03/23/07 15:10 (CloneCD)
Game Broken Helix
System PlayStation
Genre Action Adventure
Final build JP Jan 9, 1998
EU Sep 12, 1997
US May 15, 1997
Release date JP Mar 26, 1998
EU Sep 12, 1997
US May 31, 1997
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A prototype of Broken Helix for the PlayStation.

Notes

  • Prototype size is considerably smaller than retail, possibly a preview
  • Weird start to the opening cut scene where a line at the bottom of the screen shrinks down before the scene actually commences
  • This cut scene can't be skipped
  • No main menu, loading screens, etc. From the title screen, it goes straight to the campaign, starting with prologue cut scene
  • The player starts in a different part of the room, with the mission progressing somewhat differently
  • Slightly different HUD
  • Camera is zoomed in near Jake's head
  • No on-screen prompts
  • Jake randomly repeats "Ok, bye bye" after a death grunt is heard
  • Miscellaneous Notes:
    • Game is emulatable: Yes (as of April 17, 2021).
    • Game contains dongle protection: No.
    • Game contains debugging symbols: N/A
    • Dump was originally scrambled: No

Screenshots

Origin

Files

File Type Date Size SHA-1
PSX - Broken Helix 10-7-96.img File 2020-12-12 09:41:47 244.11 MB 1b4a261940077b53bbb5e5470058b6828bf06865
PSX - Broken Helix 10-7-96.cue File 2020-12-12 09:36:27 129 bytes f0adcf7ec3af85744fd727c948add722744a4c1e
PSX - Broken Helix 10-7-96.ccd File 2020-12-12 09:36:27 961 bytes 8dee21769fc9cdf8b7a00baebdb7151b4117c2f8
PSX - Broken Helix 10-7-96.sub File 2020-12-12 09:42:21 9.96 MB 32c50a3de4e1f8c0345ccb9e0c440fad642c7a87
PSX - Broken Helix 10-7-96.jpeg File 2021-03-14 12:13:55 808 KB 75a361fe5dbfbe367cc74bf7941bb0c6f972ebe5

Acknowledgments

A huge thanks to Iniche for doing the initial research on this prototype!

See also