Crash Bandicoot (Jul 15, 1996 prototype)
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Crash Bandicoot (Jul 15, 1996 prototype) | ||||||||||||||||||||||||||||
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A late prototype of Crash Bandicoot for the Sony PlayStation.
Notes
The Cutting Room Floor research
- An NTSC-U build dated a couple weeks before the final.
- The Naughty Dog intro screen is slightly unfinished.
- Original dump is scrambled. Converted to RAW using IsoBuster.
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: No
- Dump was originally scrambled: Yes
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Crash 07-22-96.img | File | 2021-04-03 15:56:52 | 248.68 MB | 1296f3a8b0a830a08014f924a25907c6a796881d |
PSX - Crash 07-22-96.cue | File | 2021-04-03 17:16:39 | 84 bytes | af194ece869d9993214987f323504d1d30d7ec72 |
PSX - Crash 07-22-96.ccd | File | 2021-04-03 17:35:17 | 773 bytes | 5853d141d9a06f9e6e34e51d87aadafcc3ba83a4 |
PSX - Crash 07-22-96.sub | File | 2020-12-12 15:03:12 | 10.15 MB | daffc68f818fe5fcfba94cc80662d67992f40763 |
PSX - Crash 07-22-96.jpeg | File | 2021-03-14 12:14:03 | 682.9 KB | f8ad16a094b5b77691e841b2bb722eb017e2c739 |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)