|
| Crash Bandicoot (Apr 8, 1996 prototype)
|
| Build date |
April 8, 1996
|
| Dump status |
Released
|
| Dumped by |
drx
|
| Released by |
drx
|
| File release date |
October 12, 2011
|
| Origin
|
CD-R
|
| Labels |
Crash Bandicoot Pre-Beta :)
|
| Dump method |
CloneCD
|
| Ownership |
drx (2009-present)
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| Game
|
Crash Bandicoot
|
| System |
PlayStation
|
| Genre |
Platform
|
| Final build |
US Jul 31, 1996 EU Sep 16, 1996 JP Oct 7, 1996
|
| Release date |
US Sep 9, 1996 EU Nov 8, 1996 JP Dec 6, 1996
|
|
A prototype of Crash Bandicoot for the Sony PlayStation.
Notes
The Cutting Room Floor research
- The original preview copy from SCEA was given to a magazine for only a few hours for preview purposes. They weren't allowed to keep the original disc, so the disc was returned back to SCEA. This dump was made from a copy (see scan) of that disc made by someone of the magazine staff.
- The music is completely absent from this build, though data for some tracks can be found in the game files.
- The level-completion screen is absent. The game simply sends the player back to the map.
- There are no gems in this build, and as such there are no gem paths.
- Press R1 + L1 in the main menu to unlock all levels.
- Pressing R1 + L1 in-game makes Crash invincible to all dangers, except for pits and water/acid.
Screenshots
Origin
Videos
Crash Bandicoot prototypes