|Crash Bandicoot (May 11, 1996 prototype)
||May 11, 1996
||JP Oct 1, 1996 |
EU Sep 16, 1996
US Jul 31, 1996
||JP Dec 6, 1996|
EU Nov 8, 1996
US Sep 9, 1996
A prototype of Crash Bandicoot for the Sony PlayStation.
The Cutting Room Floor research
- An NTSC-U build, that seems to match the demo used at E3 1996.
- The game cannot be saved onto memory card.
- In the map screen, hold down L1 + L2 + R2 + Left and press R1 to unlock all levels and receive all collectibles.
- However, this build is restricted to the first two islands.
A huge thanks to psx-collector for providing a new dump, and giving the original disc scans containing this build.