Destroy All Humans! (Dec 10, 2004 prototype)

From Hidden Palace
Jump to navigation Jump to search
Title Screen
Destroy All Humans! (Dec 10, 2004 prototype)
Build date Dec 10, 2004 22:18:42
Dump status Released
Dumped by 17303
Released by 17303
File release date April 15, 2025
Origin DVD-R
Game Destroy All Humans!
System PlayStation 2
Genre Action-adventure
Final build JP N/A
EU May 14, 2005
US Apr 28, 2005
Release date JP Feb 22, 2007
EU May 14, 2005
US Jun 21, 2005
Download Destroy All Humans! (Dec 10, 2004 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Destroy All Humans! for the PlayStation 2.

Notes

  • Predates the first available final build by four and a half months.
  • No opening logos. Jumps straight to the title screen.
  • Different title screen.
  • The Select Game screen is represented by clone chambers, which would be removed in the final.
  • Many aspects of the mothership are designed differently.
  • Crypto does not appear in his saucer after selecting a mission.
  • Title cards are just text on a black background.
  • The health bar and concentration meter are combined and have a different design.
  • Pressing Select toggles a debug menu.
  • Contains a scrapped Mission Archive feature that allows players to replay any mission.
  • Furonigami has a removed feature for messages left by the developers.
  • In-game cutscenes are buggy and have models that t-pose.
  • Turnipseed Farm has some terrain differences.
  • Placeholder dialogue recorded by the developers appears throughout the missions.
  • Earth Women Are Delicious has a slightly different objective towards the end of the mission. Crypto must destroy the fair before the police arrive.
  • Citizen Crypto begins with a scrapped objective where Crypto has to burn crop circles with the death ray.
  • Alien Pool Party has an alternate objective that involves taking the mayor to the saucer. The police fight is skipped entirely.

Screenshots