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| Homefront 2 (Feb 20, 2012 Prototype)
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| Build date |
Feb 20, 2012
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| Build name |
HF2_X360_(699618)_02_20
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| Dump status |
Released
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| Origin
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Dev Kit HDD
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| Game
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Homefront 2
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| System |
Xbox 360
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| Genre |
FPS
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| Release date |
Unreleased
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A prototype of Homefront 2 for the Microsoft Xbox 360.
Notes
- Melee attack (RS) does work in this build
- Saving DOES work in this build
- Some maps will seem to load you into an underwater void and seem like empty voids, they are not, you just spawn in weird places
- Activate the console with `
- Some valid commands (crysis 2 console commands) are:
- map (level select)
- g_infiniteAmmo "1" (enable infinite ammo)
- i_giveallitems (give all available items)
- i_giveammo (Give ammo)
- i_givedebugitems (give all debug items)
- F3 on usb keyboard (fly mode, there are 2)
- F4 on usb keyboard (GodMode, there are multiple)
- pp_UnlockAll (multiplayer)
- pp_UnlocksNow (multiplayer)
- menu_dogtagsUnlockAll "1"
- perkUnlock
- pp_xpDebug "1"
- hud_DMode "1"
- ai_IgnorePlayer "1"
- rittenhouse_square is missing from this build
Screenshots
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main menu just black, no face
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main menu just black, no face
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Testing Sandbox
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Sandbox
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Combat_testlevel
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Combat_testlevel
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Combat_testlevel
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Freerunning
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Freerunning
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Freerunning
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Called Anims, yet its the classic slope test
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Drone Test, enemy is called Wolverine
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melee test, I could not give knife or melee weapon on this level
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Range (a firing range test map, shown is the weapon wall)
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Range (JAW Rocket Launcher blastin some ho's)
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Traverse (maneuvering test map)
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Traverse (maneuvering test map)
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cw2_tanker
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comms_dish_v7 objective 1
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comms_dish_v7 drivable at objective 1
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objective 2
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objective 3
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objective 4 (follow tank, friendly ai, shoots enemies)
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objective 4 (follow tank, friendly ai, shoots enemies)
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inside objective 5, defend the fort. it never ends.
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Bulldozer
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hf2_mp_as_testmap (unknown multiplayer game mode test)
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first working melee weapon
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samaritan
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Shipyard_v2 (spawn fixed for the objective, but floor collision is broken here)
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shipyard_v2 touching the checkpoint shown in the previous shipyard_v2 screenshot throws you into this screen, a cutscene placeholder
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shipyard_v2 (after CUTSCNE HERE you will spawn here, objective being to pick up c4. this crashes the xbox)
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New Vehicle Buy system in multiplayer (buying in the menu was changed to only have on foot, vehicles now spawn in the map for purchase)
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New Vehicle Buy system in multiplayer (buying in the menu was changed to only have on foot, vehicles now spawn in the map for purchase)
Homefront 2 prototypes
Homefront 2 assets