|
| Homefront 2 (Jan 16, 2012 Prototype)
|
| Build date |
Jan 16, 2012
|
| Build name |
Build 683717
|
| Dump status |
Released
|
| Origin
|
Raw Dump from Dev Kit HDD
|
| Game
|
Homefront 2
|
| System |
Xbox 360
|
| Genre |
FPS
|
| Release date |
Unreleased
|
|
A prototype of Homefront for the Microsoft Xbox 360.
Notes
- Saving DOES work in this build
- Some maps will seem to load you into an underwater void and seem like empty voids, they are not, you just spawn in weird places
- Activate the console with `
- Some valid commands (crysis 2 console commands) are:
- map (level select)
- g_infiniteAmmo "1" (enable infinite ammo)
- i_giveallitems (give all available items)
- i_giveammo (Give ammo)
- i_givedebugitems (give all debug items)
- F3 on usb keyboard (fly mode, there are 2)
- F4 on usb keyboard (GodMode, there are multiple)
- pp_UnlockAll (multiplayer)
- pp_UnlocksNow (multiplayer)
- menu_dogtagsUnlockAll "1"
- perkUnlock
- pp_xpDebug "1"
- hud_DMode "1"
- rittenhouse_square is missing from this build
Screenshots
New multiplayer load screen
Vehicle Buy sceen in multiplayer
cw_2_tanker (scar rifle now works properly)
independence_hall (first working version we have)
independence_hall (first working version we have)
independence_hall (first working version we have)
independence_hall (first working version we have)
third person in independence hall
shipyard_v2 (statue of liberty head on a moving crane)