|
| Homefront 2 (Nov 28, 2011 prototype)
|
| Build date |
2011-11-28 9:44:37
|
| Build name |
669594
|
| Dump status |
Released
|
| Origin
|
Dev Kit HDD
|
| Lot |
Mega Release 2.0
|
| Game
|
Homefront 2
|
| System |
Xbox 360
|
| Genre |
First Person Shooter
|
| Final build |
US Unreleased
|
| Release date |
US Unreleased
|
| Release date |
Unreleased
|
|
A prototype of Homefront 2 for the Xbox 360.
Notes
- Original filename: HF2_X360_(669594)_11_28.rar
- Saving does not work in this build
- Some maps will seem to load you into an underwater void and seem like empty voids, they are not, you just spawn in weird places
- Activate the console with `
- Some valid commands (crysis 2 console commands) are:
- map (level select)
- g_infiniteAmmo "1" (enable infinite ammo)
- i_giveallitems (give all available items)
- i_giveammo (Give ammo)
- i_givedebugitems (give all debug items)
- F3 on usb keyboard (fly mode, there are 2)
- F4 on usb keyboard (GodMode, there are multiple)
- pp_UnlockAll (multiplayer)
- pp_UnlocksNow (multiplayer)
- menu_dogtagsUnlockAll "1"
- perkUnlock
- pp_xpDebug "1"
- hud_DMode "1"
- New game brings you into cw2_tanker; there are other test maps that can be loaded via commands, all "working" maps in this build are shown in screenshots
Screenshots
hf2_mp_32test (32 player ground control game mode test map)
hf2_mp_32test (32 player ground control game mode test map)
hf2_mp_gc_testmap (ground control game mode test map)
Vehicle Buy sceen in multiplayer
comms_dish (level 5 in the game)
comms_dish (level 5 in the game)
comms_dish (level 5 in the game)
cw2_tanker (level 1 in the game; where "New Game" brings you
Hf2_sp_tomh_testmap; this seems to be a test for leaning over cover to fire
High_rise_whitebox2 (level 3 in the game, "City Hall")
samaritan (level 2 in the game)
shipyard_v2 (level 1 in the game..?)
wetlands (level 4 in the game)
wetlands_whitebox (level 4 in the game)
Acknowledgments
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
See also