Jeremy McGrath Supercross World (Sep 21, 2001 prototype)
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Jeremy McGrath Supercross World (Sep 21, 2001 prototype) | ||||||||||||||||||||||||||||
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Download Jeremy McGrath Supercross World (Sep 21, 2001 prototype) (info) |
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A prototype of Jeremy McGrath Supercross World for the PlayStation 2.
Notes
- An NTSC build dated a month before the final.
- Starts with an unfinished memory card screen.
- Still has incomplete menus.
- The pause menu has some debug options.
- Prototype can also be found under the name "P2COED12" on a DVD-R filled with multiple builds of Supercross for the PS2.
- Prototype was found in CDVDGEN image form. It can be converted using CVLT OF OSIRIS' cdvdgenbin2normalbin.py script.
- The original disc dump the files were found on can be seen File:Assets - Supercross 020121 1556.7z
- Although some EDC errors were found, they are only Q errors.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Jeremy McGrath's Supercross World For Preview Purposes Only.bin | File | 2020-06-10 22:53:08 | 377.34 MB | e92c24b7e259a5f91faf34b6ca79025cf5b9ea85 |
PS2 - Jeremy McGrath's Supercross World For Preview Purposes Only.cue | File | 2020-06-10 22:53:08 | 131 bytes | 5702bf978f16cda939ee3aac5019f1ea08dcc16e |
PS2 - Jeremy McGrath's Supercross World For Preview Purposes Only.jpeg | File | 2020-06-13 14:23:20 | 1.49 MB | 429d8a1867719aca07c683d404c907bd635e7841 |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)