Mortal Kombat Trilogy (Apr 1, 1996 prototype)
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Download Mortal Kombat Trilogy (Apr 1, 1996 prototype) (info) |
An early prototype of Mortal Kombat Trilogy for the Nintendo 64. It was titled Mortal Kombat Kronicles at this point in development.
The Cutting Room Floor research
Notes
- Many of the assets are unchanged from Ultimate Mortal Kombat 3.
- Most of the backgrounds are either missing or display glitchy graphics.
- Sound is either broken or also missing in this build.
- All of the Cyborg Ninjas use Sonya's sprites and attacks as placeholders. If you perform one of their special moves, the game will crash.
- Each one of the Choose Your Destiny towers ends with an endurance round rather than Shao Kahn.
- You can't do most Fatalities, Bababilties, Stage Fatalities and Animalities. In fact, the only one that works is the stage fatality from the Bell Tower stage.
Screenshots
Videos
https://www.youtube.com/watch?v=XSEDlxRyvOs&t=173s
Origin
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.