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| Project Zomboid (Mar 13, 2012 A prototype)
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| Build date |
Mar 13, 2012
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| Build name |
0.2.0e
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| Dump status |
Released
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| File release date |
March 13, 2012
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| Game
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Project Zomboid
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| System |
PC
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| Genre |
Role-Playing, Simulation
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A prototype of Project Zomboid for the PC.
Notes
- For the build to work, JRE 7 is required, which can be found here.
- Changelog:
- NPCs will now favor doors over smashing windows.
- Bug causing NPCs to be able to run too far without tiring fixed.
- NPCs generally a bit braver.
- Clicking an item on an NPC will give them that item (or one off a stack)
- Changed endurance to be linked to actual speed not desired speed.
- NPCs better at staying fed.
- Fixed problem with placed stairs collision not working properly.
- Zombies use spawn points at side of map.
- Much fewer zombies at start. Extra zombies per day until they reach current (pre 0.2.0e) levels on day 5. May need balancing. Try the defines.lua in the media/lua folder if you want to play.
Acknowledgments
Thanks to the PZwiki for preserving and making this build available to everyone to play.
See also
Project Zomboid prototypes
Project Zomboid demos