Project Zomboid (Mar 13, 2012 A prototype)
Jump to navigation
Jump to search
| Project Zomboid (Mar 13, 2012 A prototype) | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Download Project Zomboid (Mar 13, 2012 A prototype) (info) |
A prototype of Project Zomboid for the PC.
Notes
- For the build to work, JRE 7 is required, which can be found here.
- Changelog:
- NPCs will now favor doors over smashing windows.
- Bug causing NPCs to be able to run too far without tiring fixed.
- NPCs generally a bit braver.
- Clicking an item on an NPC will give them that item (or one off a stack)
- Changed endurance to be linked to actual speed not desired speed.
- NPCs better at staying fed.
- Fixed problem with placed stairs collision not working properly.
- Zombies use spawn points at side of map.
- Much fewer zombies at start. Extra zombies per day until they reach current (pre 0.2.0e) levels on day 5. May need balancing. Try the defines.lua in the media/lua folder if you want to play.
Acknowledgments
Thanks to the PZwiki for preserving and making this build available to everyone to play.