Project Zomboid (Nov 6, 2013 prototype)
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| Project Zomboid (Nov 6, 2013 prototype) | ||||||||||||||||
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| Download Project Zomboid (Nov 6, 2013 prototype) (info) |
A prototype of Project Zomboid for the PC.
Notes
- For the build to work, JRE 7 is required, which can be found here.
Screenshots
- Changelog:
- [New]
- Changed canned soup icon.
- Changed the Combat part in Survival Guide (we now use right click to charge - left click to hit).
- [Translation]
- Lot of translation update.
- [Balance]
- A tons of change in the loot spawn:
- Balanced loots in West Point.
- Fixed loots on specific rooms (no more bacon in pharmacy, etc.).
- Added more specific loots in container (wallet in some locker...).
- Added more specific loots in rooms (toolstore, mechanic...).
- Fixed some container type (some container wasn't flagged as container).
- Some items weren't spawned enough (barbed wire, sand bag..).
- Balanced knife/spoon/fork condition.
- A tons of change in the loot spawn:
- [Bug fix]
- Fixed the gunstore windows (now you can't pass through them, neither the zombies).
- Fixed the texture in equipped items (they were a bit low quality due to resize).
- Fixed world inventory icon (when you drop an item, the icon was big on the ground).
- Some UI polish.
- Now the canned soup need to be opened with a tin opener before drink it (or cook).
- Fixed some crafting bugs.
- Fixed lighting issues
- Fixed memory leaks.
- Fixed sheet rope.
- Fixed harvesting farming plant.
- Fixed tomato vegetables.
- Fixed the take in game screenshot shift.
- Fixed home trailer doors.
- Fixed the crafting system.
- Fixed world inventory texture (+ fixed them on load).
- Fixed equipped items color.
- Now equipped bag in 2nd hand will be loaded correctly.
- [New]
Acknowledgments
Thanks to the PZwiki for preserving and making this build available to everyone to play.