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  • | [[File:sa2 dc review proto screenshot0.png|centre|frameless|link=Sonic Adventure 2 (May 21, 2001 prototype)]] [[Sonic Adventure 2 (May 21, 2001 prototype)]]<br>
    3 KB (404 words) - 05:38, March 18, 2019
  • | [[File:sa2 5-7-2001 (28).png|centre|frameless|link=Sonic Adventure 2 (May 7, 2001 prototype)]] ...File:Sonic Spinball (Sep 17, 1993 prototype) (2).png|centre|frameless|link=Sonic Spinball (Sep 17, 1993 prototype)]]
    4 KB (675 words) - 04:05, December 31, 2020
  • [[File:Spa proto tile.png|centre|frameless|link=Sonic the Hedgehog Pocket Adventure (Oct 22, 1999 prototype)]]<center> [[Sonic the Hedgehog Pocket Adventure (Oct 22, 1999 prototype)|Download the release and read the article here!]]
    4 KB (677 words) - 03:45, July 12, 2022
  • | [[File:Sonic_Heroes_SLES-51950_20240101011656.png|centre|frameless|link=Sonic Heroes (Sep 28, 2003 prototype)]] [[Sonic Heroes (Sep 28, 2003 prototype)]]<br>
    6 KB (949 words) - 23:44, January 1, 2024
  • : '''Jan 1, 2024''': [[News/New_Years_2024_-_Sonic_Heroes|New Years 2024 - Sonic Heroes]] : '''Nov 23, 2022''': [[News/Sonic 3 and Feel Preproduction VHS Tapes!|Sonic 3 and Feel Preproduction VHS Tapes!]]
    11 KB (1,549 words) - 17:14, April 9, 2024
  • ...s tape‎‎]] || [[File:sonic3prototapetitle.png|centre|frameless|link=Video/Sonic the Hedgehog 3/Pre-final tape‎‎]] [[Video/Sonic the Hedgehog 3/Pre-final tape‎‎|Sonic the Hedgehog 3 Pre-final tape‎‎]]<br>
    13 KB (2,145 words) - 21:13, November 24, 2022
  • [[Bonk's Adventure (Prototype)]]<br> [[Dragon Ball: Advanced Adventure (Feb 25, 2005 prototype)]]<br>
    14 KB (2,095 words) - 23:58, January 1, 2022
  • ...r a completely new idea through the collaboration of the newest members of Sonic Team. <br> ...line). The music was handled by Naofumi Hataya (best known for his work on Sonic CD), Fumie Kumatani, and Masaru Setsumaru (who also handled sound effects).
    23 KB (3,838 words) - 19:18, July 24, 2021
  • ...at adding internet connectivity to an otherwise already ambitious game was Sonic Team’s first indication of where they wanted to go with the online capabi ...re custom puzzles with other players. The game provided an opportunity for Sonic Team to learn more about developing network-based online games for Dreamcas
    28 KB (4,789 words) - 23:38, February 28, 2023
  • ...nd would help differentiate itself from other contemporaries in the action-adventure subgenre. Aside from the great gameplay, what makes Goemon unique is its hu ...ch was an ongoing trend for gaming during this time. Designed as an action-adventure platform game that happened to still be one of the more popular video game
    77 KB (12,833 words) - 06:00, February 25, 2022
  • ...used to denote that the ROM is meant for the Japan region, are essentially prototypes. The reason for this is unclear. However, this might be due to communicatio ...953985c3|sha1=5d9a448d741743c7e75e5fe462e0da0ea3d18a13|game=The Faery Tale Adventure|typebg=yes|comment=UE|shortsha1=5d9a..8a13}}
    80 KB (13,308 words) - 13:17, November 25, 2023