Spyro the Dragon (Jul 18, 1998 prototype)
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| Download Spyro the Dragon (Jul 18, 1998 prototype) (info) |
An NTSC-U preview of Spyro the Dragon for the Sony PlayStation, dated less than a month before the final build.
Notes
- The game starts with a placeholder "Temporary Boot Menu".
- There are no intro or ending cutscenes.
- Many dragons are still missing the cutscenes and audio dialogue they'd use in the final game.
- A few of the dragon dialogue audio clips are missing their backing tracks.
- A number of dragons use different textures and coloring schemes to their final appearance.
- All dragons in the Beast Makers world are called "Silvus".
- Gnasty Gnorc's level and Gnasty's Loot are called "Gnasty Place" and "Gnasty Booty" respectively.
- Only a small number of music tracks are in this build, apparently unchanged since the June 15th prototype.
- Gem placement is still unfinished in some places.
- A glitch in the Artisans world sometimes makes it impossible to complete, as the gem count sometimes totals to a value less than 100.
- Specifically, a group of gems near Town Square's portal only count towards the gem total if Sparx picks them up, rather than Spyro.
- There's one extra gem in Lofty Castle for some reason.
- There's still a number of noticeable gaps between polygons in some of the level models at this point in development.
- This version of the game includes dongle protection to avoid it being used on hardware. An xdelta patch has always been provided alongside the prototype.
- Dumped twice with MPF and once with CloneCD, all dumps matched.
Cheat codes
The cheat codes present in this build seem to be in place mostly for testing purposes. They can be used at any time during gameplay by holding down the buttons for a few seconds at the same time. Aside from the XA playback code, the activation of which is obviously signaled by the music turning off, the successful entry of the other combinations are indicated by Spyro doing a light jump into the air whilst in a frozen idle state.
| Level Select | L1 + L2 + R1 + R2 | This code activates a level select mode. After this, you can input a two-button combination corresponding to the level ID from the list below.
0 = O | 1 = X | 2 = Square | 3 = Triangle | 4 = Right | 5 = Down | 6 = Left Pressing Up warps you to the next level as it appears in the inventory. Using it on the last level in the list will warp you back to level 10. |
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| Toggle active/passive camera | L2 + R1 | Does exactly the same as the option found in the pause menu. |
| Toggle invincibility & timer freeze | R1 + R2 + Circle | Entering this code prevents Sparx from losing health whenever Spyro takes damage.
Sparx is still able to increase his health while the code is active. It will also freeze the timer in the flight levels. |
| Toggle XA playback | Square + Triangle + Circle + X | First entry deactivates the music. Re-entering the code re-enables playback. However, the first track of the STR file in use is played instead.
Pausing and unpausing the game reverts to the intended music. |
| Level Select IDs | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Artisans | Peace Keepers | Magic Crafters | Beast Makers | Dream Weavers | Gnasty's World | ||||||
| 10 | Home | 20 | Home | 30 | Home | 40 | Home | 50 | Home | 60 | Gnorc Gnexus |
| 11 | Stone Hill | 21 | Dry Canyon | 31 | Alpine Ridge | 41 | Terrace Village | 51 | Dark Passage | 61 | Gnorc Cove |
| 12 | Dark Hollow | 22 | Cliff Town | 32 | High Caves | 42 | Misty Bog | 52 | Lofty Castle | 62 | Twilight Harbor |
| 13 | Town Square | 23 | Ice Cavern | 33 | Wizard Peak | 43 | Tree Tops | 53 | Haunted Towers | 63 | Gnasty Place (Gnasty Gnorc) |
| 14 | Toasty | 24 | Doctor Shemp | 34 | Blowhard | 44 | Metalhead | 54 | Jacques | 64 | Gnasty Booty (Gnasty's Loot) |
| 15 | Sunny Flight | 25 | Night Flight | 35 | Crystal Flight | 45 | Wild Flight | 55 | Icy Flight | ||
Screenshots
Videos
Files
| File | Type | Date | Size | SHA-1 |
|---|---|---|---|---|
| Spyro the Dragon (Jul 18, 1998 prototype).bin | File | 2021-12-11 00:08:44 | 526.25 MB | 0C0145B1523C5E3A7436A7AE4E78AD13D112C277 |
| Spyro the Dragon (Jul 18, 1998 prototype).cue | File | 2021-12-11 00:08:43 | 107 bytes | 9E42CB83C41AF11DBD27AC00D22ECEC865206108 |
| Spyro the Dragon (Jul 18, 1998 prototype).xdelta | File | 2021-02-23 22:10:16 | 2 KB | 95697904E7347BED1D7EF5130BD3D101051E944F |
Origin
Acknowledgments
A very HUGE special thanks to hwd45 and Gh0stBlade for making this release possible!