|
| Tomb Raider 2013 (Jun 17, 2011 Prototype)
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| Build date |
Jun 17, 2011
|
| Dump status |
Released
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| Dumped by |
Prototopia
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| Released by |
Prototopia
|
| File release date |
February 2, 2026
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| Origin
|
Xbox 360 Development Kit
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| Game
|
Tomb Raider 2013
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| System |
Xbox 360
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| Genre |
Action-adventure
|
| Final build |
US Jan 25, 2013
|
| Release date |
WW Mar 5, 2013
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|
A prototype of Tomb Raider 2013 for Xbox 360.
Notes
- TRAS.exe doesn't work on Xenia. Use TRAS_Patched.exe for emulation.
- Doesn't appear to function on RGH using HvP2, but TRAS.exe can run on an XDK either real or RGH with XDKBuild/RGLoader etc.
- Original filename: Tomb Raider (2013) (Jun 17, 2011).rar
- Loads straight into the game instead of the main menu.
- Only "Mountain Village" and "Cliffside Village" levels are available, "Survival Den" and "Chasm Monastery" are missing files.
- Above the waterfall in Mountain Village is unfinished/broken and will cause a crash if you travel further.
- In the first cave, the wolf attack interactive scene can break the game camera, causing player to move without the camera.
- Graphical artifacts occur in an in-game cutscene, such as skewered textures, invisible objects.
Debug
This version has an extensive debug menu.
- LT + Back opens debug menu
- DPad or Left Stick to navigate, A to select. Some options are togglable with left/right.
- RS + LS click enables No Clip mode
Screenshots
Acknowledgments
Thanks to Prototopia donators, Violet, TheIndra, and Anon for compiling Bigfile caches.
Tomb Raider 2013 prototypes