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- |Page name=Radiant Historia (Debug prototype) |titlescreen=RadiantHistoria debug title.png781 bytes (95 words) - 04:01, November 21, 2023
- 37 bytes (4 words) - 23:35, January 3, 2025
- 50 bytes (5 words) - 21:50, October 15, 2025
- 71 bytes (6 words) - 16:40, November 24, 2023
- ...he retail release, with the only difference being that this build has been debug signed.2 KB (336 words) - 19:57, August 17, 2024
- |Page name=Disney Universe (Debug prototype) |file=Disney Universe (Debug prototype).zip699 bytes (86 words) - 08:05, February 17, 2025
- 52 bytes (6 words) - 11:43, April 13, 2025
- |Page name=Bully: Scholarship Edition (Debug Build) |file=Bully - Scholarship Edition (Debug Build).7z3 KB (408 words) - 15:59, November 20, 2025
- |Page name=WarioWare: Snapped! (Debug IQue prototype)872 bytes (112 words) - 01:59, March 24, 2025
- #REDIRECT [[Dead Space: Extraction (v430 Debug prototype)]]59 bytes (7 words) - 09:54, February 17, 2025
- |buildname=debug-Euro-2003-05-09-A A debug version of the German final release of Pokemon Ruby for the Nintendo Game B1 KB (170 words) - 06:15, March 30, 2019
- |Page name=Conker: Live & Reloaded (debug build) A debug build of Conker: Live & Reloaded for the Microsoft Xbox.1,023 bytes (120 words) - 06:07, March 29, 2023
- |titlescreen=Skullmonkeys (Dec 16, 1997 prototype - Debug).png |file=Skullmonkeys (Dec 16, 1997 prototype - Debug).7z1 KB (165 words) - 12:12, April 3, 2022
- 56 bytes (7 words) - 10:26, May 10, 2025
- #REDIRECT [[Bully: Scholarship Edition (Debug Build)]]54 bytes (6 words) - 23:08, September 28, 2021
- #REDIRECT [[Hercules: The Legendary Journeys (May 12, 2000 Debug Prototype)]]77 bytes (8 words) - 17:38, April 28, 2023
- |titlescreen=Prodigal.exe (Prodigal May 31, 2007 Debug prototype).png |Page name=Prodigal (May 31, 2007 Debug prototype) (Prodigal-Zero-Debug-06-01b)918 bytes (118 words) - 11:54, August 24, 2024
- |Page name=LEGO Rock Band (Europe Debug prototype) |file=LEGO Rock Band (Build 0.6) -BLES00636 RETAIL DEBUG-.rar906 bytes (122 words) - 19:45, July 15, 2024
- *Boots into a debug menu.808 bytes (103 words) - 20:59, September 22, 2023
- |Page name=Game Boy Advance BIOS (Debug build) |file=Game Boy Advance BIOS Debug build.7z371 bytes (55 words) - 22:09, February 29, 2024
Page text matches
- |Page name=Metal Wolf Chaos (Debug Executables prototype) |file=Metal Wolf Chaos XBOX Debug XBE.7z378 bytes (51 words) - 23:56, November 7, 2023
- |Page name=Game Boy Advance BIOS (Debug build) |file=Game Boy Advance BIOS Debug build.7z371 bytes (55 words) - 22:09, February 29, 2024
- |titlescreen=Metroid Fusion (Sep 16, 2002 prototype - Debug) C.png |file=Metroid Fusion (Sep 16, 2002 prototype - Debug).zip860 bytes (109 words) - 19:52, April 24, 2025
- |Page name=Radiant Historia (Debug prototype) |titlescreen=RadiantHistoria debug title.png781 bytes (95 words) - 04:01, November 21, 2023
- ==Most Wanted Debug Files== |file=-Most Wanted Debug Files- TEST12345.zip1 KB (168 words) - 18:50, April 30, 2025
- |Page name=Metal Gear Solid: The Twin Snakes (Debug prototype) |titlescreen=MgsTwinSnakes Debug Title.png837 bytes (116 words) - 03:52, January 5, 2024
- |titlescreen=Prodigal.exe (Prodigal May 31, 2007 Debug prototype).png |Page name=Prodigal (May 31, 2007 Debug prototype) (Prodigal-Zero-Debug-06-01b)918 bytes (118 words) - 11:54, August 24, 2024
- Debug mode can be enabled from the main menu, and allow to cheat all the question General-knownledge-for-dummies-debug-on-menu.png|Main menu with debug option1 KB (130 words) - 15:46, January 20, 2022
- |titlescreen=Metroid Fusion (Sep 11, 2002 prototype - Debug) B.png |file=Metroid Fusion (Sep 11, 2002 prototype - Debug).zip843 bytes (104 words) - 19:52, April 24, 2025
- |Page name=Banjo-Kazooie: Grunty's Revenge (0.40.58 debug prototype) |titlescreen=Banjo-Kazooie Grunty's Revenge (0.40.58 debug prototype)-title.png917 bytes (100 words) - 05:03, April 18, 2025
- == Debug Options == Inserting and using a second Controller allows the player to access several debug features.1 KB (190 words) - 15:28, June 12, 2025
- |titlescreen=Metroid Zero Mission (Jan 16, 2004 prototype - Debug).png |file=Metroid - Zero Mission (Jan 16, 2004 prototype - Debug).zip654 bytes (80 words) - 19:52, April 24, 2025
- |titlescreen=Mega Man Battle Network 2 (Oct 16, 2001 Prototype - Debug).png |file=Mega Man Battle Network 2 (Oct 16, 2001 prototype - debug).rar784 bytes (99 words) - 16:04, May 28, 2024
- |titlescreen=Metroid Zero Mission (Dec 5, 2003 prototype - Debug) A.png |file=Metroid - Zero Mission (Dec 5, 2003 prototype - Debug).zip653 bytes (81 words) - 19:52, April 24, 2025
- == Debug Menu == To enter debug menu, in gameplay hold '''Select + R2''' on first controller.841 bytes (101 words) - 13:54, November 11, 2021
- |Page name=Banjo-Kazooie (December 16, 1997 debug disk B) |file=Banjo-Kazooie (December 16, 1997 debug disk B).zip676 bytes (77 words) - 07:44, December 2, 2024
- A debug-enabled prototype of ''Ultimate Spider-Man'' for the PlayStation 2. SLUS_208.70, the game executable comes with debug symbols, making it over 100MB in size!2 KB (222 words) - 15:15, August 7, 2022
- |Page name=Banjo-Kazooie (December 16, 1997 debug disk A) |file=Banjo-Kazooie (December 16, 1997 debug disk A).zip690 bytes (80 words) - 07:44, December 2, 2024
- |Page name=Divided City (May 26, 2007 prototype) (DC-Zero-Debug-06-01a) |buildname=DC-Zero-Debug-06-01a630 bytes (76 words) - 04:23, July 26, 2024
- |Page name=The Legend Of Zelda: Four Swords Anniversary Edition (Sep 15, 2011 Debug prototype) |buildname=Debug997 bytes (125 words) - 07:07, August 9, 2025