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  • |game=Pro Yakyuu? Satsujin Jiken!;Samurai Sword;Mega Man 2
    1 KB (191 words) - 03:58, July 12, 2023
  • | system= Sega Mega Drive | origin_type=Mega Drive EPROM cartridge
    11 KB (1,341 words) - 08:39, November 2, 2016
  • Today, I'm releasing 14 Pico protos, 3 Saturn-related dumps and 3 Mega Drive prototypes.  The most interesting prototypes, however, are the Mega Drive ones: 
    2 KB (373 words) - 23:01, November 29, 2016
  • {{Tcrf link| Proto:Mega Man X3 (SNES)}}
    2 KB (267 words) - 00:01, July 16, 2023
  • |Spider-Man 64 ==Sega Mega Drive==
    4 KB (555 words) - 16:39, October 24, 2023
  • ...devil: The Man Without Fear - Unreleased PlayStation 2 Game|Daredevil: The Man Without Fear - Unreleased PlayStation 2 Game]] ...bat prototype for the Sega Mega Drive|Mortal Kombat prototype for the Sega Mega Drive]]
    11 KB (1,549 words) - 17:14, April 9, 2024
  • ...prototype of Thunder Force III for the Sega Mega Drive! One of my favorite Mega Drive games. Game over screen is missing a question mark. Demonstration mod ...unreleased localization of Blue Almanac titled “Star Odyssey” for the Sega Mega Drive. Please note, we are only releasing this for historical significance.
    8 KB (1,128 words) - 15:31, May 21, 2016
  • : company..: Wanadoo/LSP - size.....: 32 Mega Bit : before you call the repair man, turn on all the lights and look under all
    5 KB (424 words) - 13:14, January 2, 2024
  • [[Mega Man Legends (May 8, 1998 prototype)]]<br>
    4 KB (515 words) - 22:24, November 26, 2020
  • [[Jet Pak Man (Prototype)]]<br> [[R.B.I. Baseball '95 (Mega Drive Prototype)]]<br>
    14 KB (2,095 words) - 23:58, January 1, 2022
  • | PlayStation || Mega Man X5 || MMX5 || Composite matches prototype. Watermarked to "1000-1400", poss | PlayStation || Mega Man X6 || Megaman X6 9-28-01 || Composite matches prototype. Watermarked to "10
    22 KB (3,201 words) - 15:41, April 18, 2021
  • |system=Sega Mega Drive ...pe of the unreleased Street Fighter II: Champion Edition port for the Sega Mega Drive.
    21 KB (2,939 words) - 11:26, July 11, 2020
  • |origin_labels=Sonic 3 Mega Drive Confidential |system=Sega Mega Drive
    12 KB (1,948 words) - 22:01, April 12, 2023
  • |Sega Mega Drive |[[Pac-Man Ghost Zone (Jun 9, 1997 E3 Demo)]]
    25 KB (3,539 words) - 07:22, May 17, 2024
  • Behold, a prototype of Sonic the Hedgehog 3 for the Sega Mega Drive. And not just any Sonic 3 prototype, '''that''' prototype. <br> ...ch was in development specifically for the Virtua Racing port for the Sega Mega Drive that would be released the following year. <br>
    14 KB (2,328 words) - 02:48, November 17, 2019
  • ...pes of the cancelled Street Fighter II: Champion Edition port for the Sega Mega Drive! While a similar prototype has been dumped many decades a go, this is ...ou were a software developer outside of Japan, that is). For instance, the Mega Drive ports of Strider and Ghouls'n Ghosts were actually reprogrammed from
    72 KB (11,507 words) - 01:21, July 5, 2020
  • | Mega Man X Collection || Megaman X Collection Review Ver 1.0.0 2005-11-08 || Matches ...n SYSTEM.CNF, where it's 1.00 in this build but 1.10 for the final. || Pac-Man Fever (USA).bin || [[File:PS2 - Pacman Fever E3 Namco Hometek 2002.jpeg|220
    69 KB (10,863 words) - 03:51, September 20, 2021
  • | Sony PlayStation || Mega Man Legends || MEGAMAN LEGENDS PSX 18-8-98 || 1998-07-29 13:40:32 || Matches PA
    14 KB (2,056 words) - 18:55, December 28, 2023
  • |<small>Demolition Man (Beta).gen</small> Demolition Man
    291 KB (27,930 words) - 22:34, November 23, 2016
  • [[Has article type::Lot| ]]A collection of Final Sega Mega Drive ROMs archived on discs from Sega of America. ...ally to create an easily accessible backup of all the available final SEGA Mega Drive ROMs SEGA had on file that existed up until that point for the purpos
    80 KB (13,308 words) - 13:17, November 25, 2023
  • Konami was founded in 1969 by Japanese business man Kagemasa Kozuki who remains the chairman of Konami to this very day. Konami ...an on June 26th, 1992 for the Sega Mega CD. The game made extensive use of Mega CD’s hardware capabilities, such as short video and audio segments to ill
    77 KB (12,833 words) - 06:00, February 25, 2022
  • Great Scott, man! The fiendish makes you a giant man.
    2.94 MB (529,170 words) - 06:58, June 26, 2017
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