Spyro the Dragon (Jul 18, 1998 prototype): Difference between revisions

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{{Prototype
{{Prototype
|titlescreen=spyro 1998-07-19 proto - 01.png
|titlescreen=spyro 1998-07-19 proto - 01.png
|builddate=Jul 19, 1998 01:14:22
|builddate=Jul 18, 1998 08:14:22
|buildname=Preview
|buildname=Preview
|status=Released, redump needed
|status=Released
|dumper=Gh0stBlade
|dumper=Gh0stBlade, hwd45
|releasedby=hwd45
|releasedby=hwd45
|filereleasedate=March 14, 2020
|filereleasedate=March 14, 2020
|origin_type=CD-R
|origin_type=CD-R
|origin_labels=Spyro the Dragon TM Preview Disc Spyro 7/19
|origin_labels=Spyro the Dragon TM Preview Disc Spyro 7/19
|origin_dumpmethod=CloneCD
|origin_dumpmethod=MPF 2.1 (Plextor PX-W4012TA 1.07)
|origin_ownership=Gh0stBlade
|origin_ownership=Gh0stBlade (-2021)<br> hwd45 (2021-Present)
|game=Spyro the Dragon
|game=Spyro the Dragon
|system=PlayStation
|system=PlayStation
|genre=Platform
|genre=Platform
|final_builddate={{RegionDate|JP|Jan 6, 1999}} {{RegionDate|EU|Sep 1, 1998}} {{RegionDate|US|Aug 13, 1998}}
|final_builddate={{RegionDate|US|Aug 13, 1998}} {{RegionDate|EU|Sep 10, 1998}} {{RegionDate|JP|Feb 26, 1999}}
|release_date={{RegionDate|JP|Apr 1, 1999}} {{RegionDate|EU|Oct 1998}} {{RegionDate|US|Sep 9, 1998}}
|release_date={{RegionDate|US|Sep 9, 1998}} {{RegionDate|EU|Oct 23, 1998}} {{RegionDate|JP|Apr 1, 1999}}
|unreleased=No
|unreleased=No
|news_page=News/Spyro_the_Dragon_Later_Prototype
}}
}}
{{Download
{{Download
|file=Spyro the Dragon (Jul 19, 1998 prototype).7z
|file=Spyro the Dragon (Jul 18, 1998 prototype).7z
}}
}}
A prototype of Spyro the Dragon for the Sony PlayStation.
An NTSC-U preview of Spyro the Dragon for the Sony PlayStation, dated less than a month before the final build.
 
==Notes==
==Notes==
{{Tcrf link| Proto:Spyro_the_Dragon_(PlayStation)/July_18th,_1998_build}}
{{Tcrf link| Proto:Spyro_the_Dragon_(PlayStation)/July_18th,_1998_build}}
* This version of the game seems to have been given dongle protection to avoid it being used in standard consoles. A patched variant of the prototype has been provided alongside the original.
* The game starts with a placeholder "Temporary Boot Screen"
* There are no intro or ending cutscenes.
* Many dragons are still missing the cutscenes and audio dialogue they'd use in the final game
** A few of the dragon dialogue audio clips are missing their backing tracks
* A number of dragons use different textures and colouring schemes to their final appearance
* All dragons in the Beast Makers world are called "Silvus"
* Gnasty Gnorc's level and Gnasty's Loot are called "Gnasty Place" and "Gnasty Booty" respectively.
* Only a small number of music tracks are in this build, apparently unchanged since the June 15th prototype.
* Gem placement is still unfinished in some places
* A glitch in the Artisans world sometimes makes it impossible to complete, as the gem count sometimes totals to a value less than 100
** Specifically, a group of gems near Town Square's portal only count towards the gem total if Sparx picks them up, rather than Spyro
* There's one extra gem in Lofty Castle for some reason
* There's still a number of noticeable gaps between polygons in some of the level models at this point in development


*The game starts with a placeholder "Temporary Boot Menu".
*There are no intro or ending cutscenes.
*Many dragons are still missing the cutscenes and audio dialogue they'd use in the final game.
**A few of the dragon dialogue audio clips are missing their backing tracks.
*A number of dragons use different textures and coloring schemes to their final appearance.
*All dragons in the Beast Makers world are called "Silvus".
*Gnasty Gnorc's level and Gnasty's Loot are called "Gnasty Place" and "Gnasty Booty" respectively.
*Only a small number of music tracks are in this build, apparently unchanged since the June 15th prototype.
*Gem placement is still unfinished in some places.
*A glitch in the Artisans world sometimes makes it impossible to complete, as the gem count sometimes totals to a value less than 100.
**Specifically, a group of gems near Town Square's portal only count towards the gem total if Sparx picks them up, rather than Spyro.
*There's one extra gem in Lofty Castle for some reason.
*There's still a number of noticeable gaps between polygons in some of the level models at this point in development.
*This version of the game includes dongle protection to avoid it being used on hardware. An xdelta patch has always been provided alongside the prototype.
**In lieu of patching, a memory card card file containing the dongle save can be downloaded in mcd format [[Media:SPYRODONGLES.mcd|here]] or in raw format [[Media:BASLUS-99999SPYRODNG|here]].
***The memory card containing the dongle has to be inserted into Slot 2.
*Dumped twice with MPF and once with CloneCD, all dumps matched.
===Cheat codes===
These codes can be used at any time during gameplay by holding down the buttons for a few seconds at the same time. Aside from the XA playback code, the successful entry of the other inputs are indicated by Spyro doing a light jump whilst in a frozen idle state.
{| class="wikitable"
!Level warp
|L1 + L2 + R1 + R2
|After confirmation, enter one of the button combinations from the list below.
|-
!Toggle active/passive camera
|L2 + R1
|
|-
!Toggle invincibility & timer freeze
|R1 + R2 + Circle
|
|-
!Toggle XA playback
|Square + Triangle + Circle + X
|First entry deactivates the music, re-entering the code plays the first track of the STR file in use. Pausing and unpausing the game reverts to the indented music.
|}
{| class="wikitable"
! colspan="6" |Level warp codes
|-
! style="background-color:#dde2ed;" |'''Artisans Home'''
| style="background-color:#e3e3e3;" |X + Circle
! style="background-color:#dde2ed;" |'''Magic Crafters Home'''
| style="background-color:#e3e3e3;" |Triangle + Circle
! style="background-color:#dde2ed;" |'''Dream Weavers Home'''
| style="background-color:#e3e3e3;" |Down + Circle
|-
!Stone Hill
|X + X
!Alpine Ridge
|Triangle + X
!Dark Passage
|Down + X
|-
!Dark Hollow
|X + Square
!High Caves
|Triangle + Square
!Lofty Castle
|Down + Square
|-
!Town Square
|X + Triangle
!Wizard Peak
|Triangle + Triangle
!Haunted Towers
|Down + Triangle
|-
!Toasty
|X + Right
!Blowhard
|Triangle + Right
!Jaqcues
|Down + Right
|-
!Sunny Flight
|X + Down
!Crystal Flight
|Triangle + Down
!Icy Flight
|Down + Down
|-
! style="background-color:#dde2ed;" |'''Peace Keepers Home'''
| style="background-color:#e3e3e3;" |Square + Circle
! style="background-color:#dde2ed;" |'''Beast Makers Home'''
| style="background-color:#e3e3e3;" |Right + Circle
! style="background-color:#dde2ed;" |'''Gnorc Gnexus'''
| style="background-color:#e3e3e3;" |Left + Circle
|-
!Dry Canyon
|Square + X
!Terrace Village
|Right + X
!Gnorc Cove
|Left + X
|-
!Cliff Town
|Square + Square
!Misty Bog
|Right + Square
!Twilight Harbor
|Left + Square
|-
!Ice Cavern
|Square + Triangle
!Tree Tops
|Right + Triangle
!Gnasty Place
|Left + Triangle
|-
!Doctor Shemp
|Square + Right
!Metalhead
|Right + Right
!Gnasty Booty
|Left + Right
|-
!Night Flight
|Square + Down
!Wild Flight
|Right + Down
! style="background-color:#dde2ed;" |'''Skip to next level'''
| style="background-color:#e3e3e3;" |Up
|}


==Screenshots==
==Screenshots==
<center><gallery mode=nolines heights=168 widths=240>
<center><gallery heights="168" widths="240">
spyro 1998-07-19 proto - 01.png|Title screen.
File:Spyro 1998-07-19 proto - 01.png|Title screen
spyro 1998-07-19 proto - 02.png|Delete screen.
File:Spyro 1998-07-19 proto - 02.png|Delete screen
spyro 1998-07-19 proto - 03.png|Gameplay 1.
File:Spyro 1998-07-19 proto - 03.png|Beast Makers Home
spyro 1998-07-19 proto - 04.png|Gameplay 2.
File:Spyro 1998-07-19 proto - 04.png|Inventory
spyro 1998-07-19 proto - 05.png|Gameplay 3.
File:Spyro 1998-07-19 proto - 05.png|Transition to Gnorc Gnexus
spyro 1998-07-19 proto - 06.png|Gameplay 4.
File:Spyro 1998-07-19 proto - 06.png|Gnorc Gnexus
</gallery></center>
</gallery></center>


Line 63: Line 173:


==Files==
==Files==
'''Original''':
{{filelist|
{{filelistentry |i=1|icon=file|indent=0|filename=Spyro.ccd|type=File|date=2016-06-28 15:50:41|size=773|crc32=9e5d97f9|md5=07fd6120d7e4508613f88ffcfc120261|sha1=dff59d2e7b177d8b7079f48f1b09f5392247d8d5|comment=}}
{{filelistentry |i=2|icon=file|indent=0|filename=Spyro.cue|type=File|date=2016-06-28 15:50:41|size=69|crc32=03c089e5|md5=1afa3f9ae152eee07276a399617ab076|sha1=689e4e11dc9223abda52788d92548386d6d67ae2|comment=}}
{{filelistentry |i=3|icon=file|indent=0|filename=Spyro.img|type=File|date=2016-06-28 15:50:44|size=551809776|crc32=390e42f9|md5=e9a1940d63b264e7d175ca70850c1766|sha1=0c0145b1523c5e3a7436a7ae4e78ad13d112c277|comment=}}
{{filelistentry |i=4|icon=file|indent=0|filename=Spyro.sub|type=File|date=2016-06-28 15:50:44|size=22522848|crc32=febb7789|md5=f5985adcef67807b8e6282a705674f07|sha1=9ac3ebefadfb18da752c82a77c310cb8b7df9067|comment=}}
|date=yes
}}
'''Patched''':
{{filelist|
{{filelist|
{{filelistentry |i=1|icon=file|indent=0|filename=Spyro.ccd|type=File|date=2016-06-28 15:50:41|size=773|crc32=9e5d97f9|md5=669650e02ca39797135523ca14ae00b6|sha1=ec767d7201e3937ae33dace9b444cee941c5924a|comment=}}
{{filelistentry |i=1|icon=file|indent=0|filename=Spyro the Dragon (Jul 18, 1998 prototype).bin|type=File|date=2021-12-11 00:08:44|size=551809776|crc32=390E42F9|md5=E9A1940D63B264E7D175CA70850C1766|sha1=0C0145B1523C5E3A7436A7AE4E78AD13D112C277|comment=}}
{{filelistentry |i=2|icon=file|indent=0|filename=Spyro.cue|type=File|date=2016-06-28 15:50:41|size=69|crc32=03c089e5|md5=03631235d6116cf1c84636c23ede5ccb|sha1=eccb47c328b5a69a8ab1bdbcdf280518916aa2f2|comment=}}
{{filelistentry |i=2|icon=file|indent=0|filename=Spyro the Dragon (Jul 18, 1998 prototype).cue|type=File|date=2021-12-11 00:08:43|size=107|crc32=D46E5839|md5=E44931B7E4B287F6FD98E0BFA8B6ECD9|sha1=9E42CB83C41AF11DBD27AC00D22ECEC865206108|comment=}}
{{filelistentry |i=3|icon=file|indent=0|filename=Spyro.img|type=File|date=2020-03-09 17:45:35|size=551809776|crc32=dab1ce24|md5=8d222b3438e88e9916c6ce9780d05b38|sha1=8d87e9f2bec79a46df57388915eab3fcea3d4fc7|comment=}}
{{filelistentry |i=3|icon=file|indent=0|filename=Spyro the Dragon (Jul 18, 1998 prototype).xdelta|type=File|date=2021-02-23 22:10:16|size=2021|crc32=A2925158|md5=18D48EDBA6BB0A460360E67789291F6D|sha1=95697904E7347BED1D7EF5130BD3D101051E944F|comment=}}
{{filelistentry |i=4|icon=file|indent=0|filename=Spyro.sub|type=File|date=2016-06-28 15:50:44|size=22522848|crc32=febb7789|md5=1ac6a5b479184cdb86b3afb660ac3603|sha1=91e438e14ed92eff1cf2a6007e8565ea0db689cc|comment=}}
|date=yes
|date=yes
}}
}}


==Origin==
==Origin==
<center><gallery mode=packed>
<center><gallery mode="packed">
spyro 1998-07-19 proto disc front.jpg|Disc front.
File:Spyro 1998-07-19 proto disc front.png|Disc front.
</gallery></center>
</gallery></center>


Line 90: Line 188:
A very HUGE special thanks to hwd45 and Gh0stBlade for making this release possible!
A very HUGE special thanks to hwd45 and Gh0stBlade for making this release possible!


== See also ==
==See also==
* [https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]
 
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]
*[http://redump.org/disc/88201/ Redump.org entry]


{{Prototype Footer|{{Navbox prototype|Spyro the Dragon}}}}
{{Prototype Footer|{{Navbox prototype|Spyro the Dragon}}}}

Latest revision as of 10:43, January 5, 2024

Title Screen
Spyro the Dragon (Jul 18, 1998 prototype)
Build date Jul 18, 1998 08:14:22
Build name Preview
Dump status Released
Dumped by Gh0stBladehwd45
Released by hwd45
File release date March 14, 2020
Origin CD-R
Labels Spyro the Dragon TM Preview Disc Spyro 7/19
Dump method MPF 2.1 (Plextor PX-W4012TA 1.07)
Ownership Gh0stBlade (-2021)
hwd45 (2021-Present)
Game Spyro the Dragon
System PlayStation
Genre Platform
Final build US Aug 13, 1998
EU Sep 10, 1998
JP Feb 26, 1999
Release date US Sep 9, 1998
EU Oct 23, 1998
JP Apr 1, 1999
Article Spyro the Dragon Later Prototype
Download Spyro the Dragon (Jul 18, 1998 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

An NTSC-U preview of Spyro the Dragon for the Sony PlayStation, dated less than a month before the final build.

Notes

The Cutting Room Floor research
  • The game starts with a placeholder "Temporary Boot Menu".
  • There are no intro or ending cutscenes.
  • Many dragons are still missing the cutscenes and audio dialogue they'd use in the final game.
    • A few of the dragon dialogue audio clips are missing their backing tracks.
  • A number of dragons use different textures and coloring schemes to their final appearance.
  • All dragons in the Beast Makers world are called "Silvus".
  • Gnasty Gnorc's level and Gnasty's Loot are called "Gnasty Place" and "Gnasty Booty" respectively.
  • Only a small number of music tracks are in this build, apparently unchanged since the June 15th prototype.
  • Gem placement is still unfinished in some places.
  • A glitch in the Artisans world sometimes makes it impossible to complete, as the gem count sometimes totals to a value less than 100.
    • Specifically, a group of gems near Town Square's portal only count towards the gem total if Sparx picks them up, rather than Spyro.
  • There's one extra gem in Lofty Castle for some reason.
  • There's still a number of noticeable gaps between polygons in some of the level models at this point in development.
  • This version of the game includes dongle protection to avoid it being used on hardware. An xdelta patch has always been provided alongside the prototype.
    • In lieu of patching, a memory card card file containing the dongle save can be downloaded in mcd format here or in raw format here.
      • The memory card containing the dongle has to be inserted into Slot 2.
  • Dumped twice with MPF and once with CloneCD, all dumps matched.

Cheat codes

These codes can be used at any time during gameplay by holding down the buttons for a few seconds at the same time. Aside from the XA playback code, the successful entry of the other inputs are indicated by Spyro doing a light jump whilst in a frozen idle state.

Level warp L1 + L2 + R1 + R2 After confirmation, enter one of the button combinations from the list below.
Toggle active/passive camera L2 + R1
Toggle invincibility & timer freeze R1 + R2 + Circle
Toggle XA playback Square + Triangle + Circle + X First entry deactivates the music, re-entering the code plays the first track of the STR file in use. Pausing and unpausing the game reverts to the indented music.
Level warp codes
Artisans Home X + Circle Magic Crafters Home Triangle + Circle Dream Weavers Home Down + Circle
Stone Hill X + X Alpine Ridge Triangle + X Dark Passage Down + X
Dark Hollow X + Square High Caves Triangle + Square Lofty Castle Down + Square
Town Square X + Triangle Wizard Peak Triangle + Triangle Haunted Towers Down + Triangle
Toasty X + Right Blowhard Triangle + Right Jaqcues Down + Right
Sunny Flight X + Down Crystal Flight Triangle + Down Icy Flight Down + Down
Peace Keepers Home Square + Circle Beast Makers Home Right + Circle Gnorc Gnexus Left + Circle
Dry Canyon Square + X Terrace Village Right + X Gnorc Cove Left + X
Cliff Town Square + Square Misty Bog Right + Square Twilight Harbor Left + Square
Ice Cavern Square + Triangle Tree Tops Right + Triangle Gnasty Place Left + Triangle
Doctor Shemp Square + Right Metalhead Right + Right Gnasty Booty Left + Right
Night Flight Square + Down Wild Flight Right + Down Skip to next level Up

Screenshots

Videos

Files

File Type Date Size SHA-1
Spyro the Dragon (Jul 18, 1998 prototype).bin File 2021-12-11 00:08:44 526.25 MB 0C0145B1523C5E3A7436A7AE4E78AD13D112C277
Spyro the Dragon (Jul 18, 1998 prototype).cue File 2021-12-11 00:08:43 107 bytes 9E42CB83C41AF11DBD27AC00D22ECEC865206108
Spyro the Dragon (Jul 18, 1998 prototype).xdelta File 2021-02-23 22:10:16 2 KB 95697904E7347BED1D7EF5130BD3D101051E944F

Origin

Acknowledgments

A very HUGE special thanks to hwd45 and Gh0stBlade for making this release possible!

See also