Call of Duty: Black Ops II Assets of Incomplete Builds
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Call of Duty: Black Ops II Assets of Incomplete Builds | ||||||||
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This page contains prototypes that when recovered are incomplete to the point of being unplayable. It may be possible to view the assets somehow or even merge builds, however since the files needed to make the build functional are missing, you should add those builds here.
Jan 31, 2012 Multiplayer prototype
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect. |
- Build is not playable, the core files are zeroed or entirely missing. Only game executables are intact.
Jan 10, 2013 DLC-1 Die Rise Level Fast File
Download Assets (info) |
- Obtained from a HDD belonging to Nascar1243 (dumper).
- Only contains files for the map Die Rise. It is close to release, having minor differences.
Mar 07 2013 Singleplayer EXE's
- Build Information:
- Version: 1.0.11
- Machine: ZMBUILD
- Change-list: 1508899
- Time: Thu Mar 07 14:05:38 2013
- Contains only 3 executables.
- Obtained from a HDD belonging to Nascar1243 (dumper). These executables were recovered by Kabojnk.
- List of EXEs:
- CoD_PixProfile.exe
- CoDSP.exe
- CoDSP_rd.exe
Apr 25, 2013 DLC-5 Zombie Level Fast Files
Download Assets (info) |
- Obtained from a HDD belonging to Nascar1243 (dumper).
- This is not a "build", only level Fast Files for the Zombies mode.
- To play the levels, you can copy them over to builds like RFAZIO or ZMBUILD.
- Contains new versions of all zombies maps:
- Nacht der Untoten (zm_prototype)
- Verrückt (zm_asylum)
- Shi No Numa (zm_sumpf)
- Der Riese (zm_factory)
- Kino der Toten (zm_theater)
- "Five" (zm_pentagon)
- Ascension (zm_cosmodrome)
- Shangri-La (zm_temple)
- Moon (zm_moon).
- Easter Eggs should work on all maps.
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect. |