Warcraft III: Reign of Chaos (May 2, 2002 prototype)
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Warcraft III: Reign of Chaos (May 2, 2002 prototype) | ||||||||||||||||||||
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Download Warcraft III: Reign of Chaos (May 2, 2002 prototype) (info) |
A prototype of Warcraft III: Reign of Chaos for the PC.
Notes
MAJOR ISSUES
- Fixed a crash with Arranged Teams when canceling an invitation.
- Fixed a crash with Arranged Teams searching for games.
- Fixed a crash related to building construction.
- Fixed a crash with morphing air units.
- Fixed ladder record issues.
MAJOR & MINOR ADDITIONS
- Subgroup Control Key - Holding down the "ctrl" key while issuing an order only gives the order to the highlighted subgroup.
- Flying units no longer display aura's, but are affected by aura's when in range.
- Player level is now displayed on the load game screen.
- Friends GUI enabled.
- Some performance improvements.
- Multiple monitor systems handled more gracefully.
- Scout spell now creates a summoned Owl unit that the owner can use to scout the map. The Owl can be seen by enemy players, but cannot be attacked.
BALANCE CHANGES
- Tree hit points increased.
- Mana potions are more expensive.
- Mana potions are unavailable until 24 hours have passed in-game.
- Health potions are more effective.
- Moon Wells start with 100 mana, down from 300.
- Book of the Dead item creates 8 total skeletons, instead of 10.
- Water Elementals can now target air units.
- Frost Nova area of effect is reduced.
- Chain Lightning costs more mana to cast.
- All Altars are the same cost.
- Town Halls now have a lumber cost.
- Burrows cost less lumber.
- Earthquake area of effect is reduced.
- Death and Decay area of effect reduced.
- Metamorphosis and Avatar durations both increased.
- Thunderclap mana cost reduced.
- Carrion Swarm no longer damages buildings.
- Steam Tank does less damage, and requires more food.
- Bladestorm does more damage per second.
- Infernals have more hit points, and do more damage.
- War Stomp costs less mana.
- Shockwave costs less mana.
- Defend reduces piercing damage by 70%.
- High upkeep reduces income by 60%.
- Pulverize ability occurs more often.
- Taurens have more hit points.
- Abominations have more hit points.
- Storm Hammers do more damage to secondary targets, at the cost of some initial damage.
- Orc Raiders have less hit points and are more susceptible to ranged attackers.
- All weapons that were 'magic' damage have changed to 'pierce' damage.
- There is now a maximum limit of skeletons that can be summoned per player.