Warcraft III: Reign of Chaos (May 10, 2002 prototype)
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Warcraft III: Reign of Chaos (May 10, 2002 prototype) | ||||||||||||||||
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Download Warcraft III: Reign of Chaos (May 10, 2002 prototype) (info) |
A prototype of Warcraft III: Reign of Chaos for the PC.
Notes
MAJOR ISSUES
- Fixed ladder record issues.
- Heroes are now revivable after death in transports.
MINOR ISSUES
- Fixed an issue with Ballista missiles.
- Fixed an issue with Siege units acquiring targets properly.
- Fixed an issue with Peasant "power-building" costs. Now the more Peasants used to speed construction of a building, the greater the resource cost.
MINOR ADDITION
- Goblin Shredder can now be hired at the Goblin Laboratory.
BALANCE CHANGES
- Scout Tower armor type changed to Heavy.
- Watch Tower lumber cost increased.
- Ziggurat lumber cost reduced.
- Spirit Tower gold and lumber costs reduced.
- Altar build times increased.
- Hero build and revival times increased.
- Demon Hunter strength reduced resulting in 50 fewer hit points.
- Blademaster strength reduced resulting in 25 fewer hit points.
- Zeppelins use no food.
- Steam Tank hit points reduced.
- Mercenaries are now purchasable at the start of the 2nd day.
- Siege weapon damage decreased versus units.
- Siege weapon damage increased versus Fortified armor to compensate for lower damage versus units.
- Moon Well replenishment range increased.
- Anti-magic shell duration increased and mana cost lowered.
- Mana Burn range greatly reduced.
- Blizzard damage increased.
- Warstomp stun duration versus heroes increased.
- Raise Dead duration increased slightly.
- Frost Nova damage to primary target slightly reduced.
- Storm Bolt stun duration increased.
- Entangle duration versus Heroes increased.
- Entangle damage increased.
- Potions and scrolls are now purchasable at the start of the second day.
- Stock regeneration rate for items is increased.
- Potions of Healing & Mana and Scroll of Healing costs increased.