Mortal Kombat Trilogy (Apr 1, 1996 prototype): Difference between revisions
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{{Prototype | |||
| | |Page name=Mortal Kombat Trilogy (Apr 1, 1996 prototype) | ||
|titlescreen=MKK1.png | |||
|builddate=Apr 1, 1996 06:36pm | |||
|status=Released | |||
|dumper=Anonymous | |||
|releasedby=Anonymous | |||
|filereleasedate=October 27, 2018 | |||
|origin_type=Included in leaked game source; possibly compiled from source | |||
|origin_files=rom.z64 | |||
|game=Mortal Kombat Trilogy | |||
|system=Nintendo 64 | |||
|genre=Fighting | |||
|release_date=October 31, 1996 | |||
|unreleased=No | |||
}} | }} | ||
{{Download | |||
|file=Mortal Kombat Kronicles (Trilogy).zip | |||
}} | |||
An early prototype of Mortal Kombat Trilogy for the Nintendo 64. It was titled ''Mortal Kombat Kronicles'' at this point in development. | |||
{{Tcrf link|Proto:Mortal Kombat Trilogy (Nintendo 64)/April Build}} | |||
==Notes== | |||
*Many of the assets are unchanged from ''Ultimate Mortal Kombat 3''. | |||
*Most of the backgrounds are either missing or display glitchy graphics. | |||
*Sound is either broken or also missing in this build. | |||
*All of the Cyborg Ninjas use Sonya's sprites and attacks as placeholders. If you perform one of their special moves, the game will crash. | |||
*Each one of the Choose Your Destiny towers ends with an endurance round rather than Shao Kahn. | |||
*You can't do most Fatalities, Bababilties, Stage Fatalities and Animalities. In fact, the only one that works is the stage fatality from the Bell Tower stage. | |||
==Screenshots== | |||
<gallery> | |||
File:MKK.png | |||
File:Choose your destiny.png | |||
</gallery> | |||
=Videos= | ==Videos== | ||
https://www.youtube.com/watch?v=XSEDlxRyvOs&t=173s | https://www.youtube.com/watch?v=XSEDlxRyvOs&t=173s | ||
==Origin== | |||
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional. | |||
{{Prototype Footer|{{Navbox prototype|Mortal Kombat Trilogy}}}} |
Latest revision as of 13:25, April 4, 2021
Mortal Kombat Trilogy (Apr 1, 1996 prototype) | ||||||||||||||||||||||
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Download Mortal Kombat Trilogy (Apr 1, 1996 prototype) (info) |
An early prototype of Mortal Kombat Trilogy for the Nintendo 64. It was titled Mortal Kombat Kronicles at this point in development.
The Cutting Room Floor research
Notes
- Many of the assets are unchanged from Ultimate Mortal Kombat 3.
- Most of the backgrounds are either missing or display glitchy graphics.
- Sound is either broken or also missing in this build.
- All of the Cyborg Ninjas use Sonya's sprites and attacks as placeholders. If you perform one of their special moves, the game will crash.
- Each one of the Choose Your Destiny towers ends with an endurance round rather than Shao Kahn.
- You can't do most Fatalities, Bababilties, Stage Fatalities and Animalities. In fact, the only one that works is the stage fatality from the Bell Tower stage.
Screenshots
Videos
https://www.youtube.com/watch?v=XSEDlxRyvOs&t=173s
Origin
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.