Warcraft III: Reign of Chaos (Feb 12, 2002 prototype): Difference between revisions
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|buildname=v3684 | |buildname=v3684 | ||
|status=Released | |status=Released | ||
|releasedby=Anonymous | |||
|filereleasedate=February 15, 2002 | |filereleasedate=February 15, 2002 | ||
|game=Warcraft III: Reign of Chaos | |game=Warcraft III: Reign of Chaos |
Latest revision as of 16:42, March 31, 2023
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Download Warcraft III: Reign of Chaos (Feb 12, 2002 prototype) (info) |
A prototype of Warcraft III: Reign of Chaos for the PC.
Notes
Major Issues - Fixed a crash related to selected users in the Battle.net chatroom. - Fixed a crash related to max hero mana and mana regeneration items. - Fixed a crash related to units running out of mana when enroute to cast. - Fixed a crash related to different maps at game start - now displays a warning dialogue. - Fixed a crash related to dialogue boxes. - Fixed a crash related to unloading an empty transport. - Fixed a crash related to animation states. - Fixed a crash related to Stasis Trap. - Fixed an infinite loop related to "ensnared" casters trying to cast on a target that's out of range. - Fixed a desync related to starting custom games. - Disabled hardware midi to avoid long load times on systems with incompatible hardware. Minor Issues - Fixed an issue with "Miss" text showing through the fog of war. - Fixed an issue with falling tree sounds being audible under the fog of war. - Fixed an issue with "Teams Together" functionality. - Fixed an issue with innaccurate Night Elf lumber amounts appearing in the score screen. - Fixed an issue with Hero information not appearing in the score screen. - Fixed an issue with line of sight on hired mercenaries. - Fixed an issue with the Ancient Protector's acquisition range. - Fixed an issue with Wisps acquiring trees that they are unable to reach. Balance Changes - Players can no longer build duplicate hero types. - Zeppelins no longer unload instantly. - Zeppelins only unload over "walkable" terrain. - Activating a Neutral Building with an "unloaded" hero will wake creeps. - All melee units hit points increased. - All unit move speeds slightly increased. - Treants increased hit points, damage - should now be on par with Water Elementals. - Archers do less damage. - Chimaeras do less damage to buildings and use more food. - Dark Summoning (Dread Lord) has no casting time now. - Abominations cost less gold. - Crypt Fiends cost less gold. - Eat Tree recovers fewer hit points.