Warcraft III: Reign of Chaos (May 16, 2002 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=Warcraft III: Reign of Chaos (May 16, 2002 prototype) | |Page name=Warcraft III: Reign of Chaos (May 16, 2002 prototype) | ||
|titlescreen= | |titlescreen=Wc3-4308.png | ||
|builddate=May 16, 2002 19:30:01 | |builddate=May 16, 2002 19:30:01 | ||
|buildname=v4306 | |buildname=v4306 | ||
|status=Released | |status=Released | ||
|releasedby=BlizzardArchive | |||
|filereleasedate=July 9, 2013 | |||
|game=Warcraft III: Reign of Chaos | |game=Warcraft III: Reign of Chaos | ||
|system=PC | |system=PC | ||
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|file=Warcraft III - Reign of Chaos (May 16, 2002 prototype).rar | |file=Warcraft III - Reign of Chaos (May 16, 2002 prototype).rar | ||
}} | }} | ||
A prototype of Warcraft III: Reign of Chaos for the PC. | A prototype of Warcraft III: Reign of Chaos for the PC. | ||
==Notes== | ==Notes== | ||
===MINOR ISSUES=== | ===MINOR ISSUES=== |
Latest revision as of 14:33, August 30, 2023
Warcraft III: Reign of Chaos (May 16, 2002 prototype) | ||||||||||||||||||||
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Download Warcraft III: Reign of Chaos (May 16, 2002 prototype) (info) |
A prototype of Warcraft III: Reign of Chaos for the PC.
Notes
MINOR ISSUES
- Fixed an issue with Mana Burn level 2 and 3 range.
- Fixed an issue with Divine Shield cooldown for level 2 and 3.
BALANCE CHANGES
- Ensnare duration decreased.
- Slow duration increased.
- Slow spell effectiveness increased.
- Rejuvenation mana cost lowered.
- Bear form mana cost lowered.
- Bloodlust duration increased.
- Curse duration increased.
- Searing Arrow mana cost lowered.
- Searing Arrow damage increased.
- Siege units build time increased.
- Invisibility duration increased.
- Invisibility mana cost decreased.
- Force of Nature now makes (2, 3, or 4) treants.
- Blizzard cooldown decreased.
- Blizzard mana cost lowered.
- Shockwave mana cost lowered.
- Banshee food cost changed.
- Spell casting units costs lowered.
- Orc Burrows now have medium armor.
- Orc Burrow hit points increased.
- Ancient Protectors cost lowered.
- Ancient Protectors hit points increased.
- Peon units have fewer hit points.
- War Drums area of effect increased.
- Chain Lightning does less damage to primary target, greater damage to secondary targets.
- Frost Wyrm attack upgrade provides less damage.
- Frost Wyrm armor decreased.
- Wyvern attack upgrade provides less damage.
- Normal and Piercing attacks do more damage against Fortified armor type.
- Full size dragons do not sleep at night.
- Hero revive time capped.