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| Rayman 3 (Mar 1, 2002 prototype)
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| Build date |
Mar 1, 2002
|
| Build name |
PreAlpha
|
| Dump status |
Released
|
| Dumped by |
Anonymous
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| Released by |
Codebound
|
| File release date |
Jan 1, 2024
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| Origin
|
Compiled ROM file
|
| Files |
01 - Rayman2 - PreAlpha_01032002.bin
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| Game
|
Rayman 3
|
| System |
Game Boy Advance
|
| Genre |
Platform
|
| Final build |
US Nov 30, 2002 EU Nov 30, 2002
|
| Release date |
US Mar 4, 2003 EU Feb 21, 2003
|
|
An early prototype of Rayman 3 for the Game Boy Advance.
Notes
The Cutting Room Floor research
- Released alongside 67 other builds and development documents.
- Has a simple title screen.
- Rayman received new sprites.
- Lums and cages are now present. The former collectibles use completely different sprites, which depict them with wings.
- The only available levels are early versions of the second section of Wanderwood Forest and of the first section of Boulder Brink.
- There are no level exits. In Wanderwood Forest, there's no wall preventing the player from going past the visible screen.
- Upon dying, the player is immediately redirected to the title screen.
- An early version of Boulder Brink's music plays on the levels.
- Pressing Start skips to the next available level.
- There are no sound effects.
Rayman 3 prototypes
Rayman 3 assets