Rayman 3 (May 13, 2002 prototype)

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Title Screen
Rayman 3 (May 13, 2002 prototype)
Build date May 13, 2002
Build name E3 GameCube
Dump status Released
Dumped by Anonymous
Released by Codebound
File release date Jan 1, 2024
Origin Compiled ROM file
Files 05 - Rayman3 - E3 GameCube_13052002.bin
Game Rayman 3
System Game Boy Advance
Genre Platform
Final build US Nov 30, 2002
EU Nov 30, 2002
Release date US Mar 4, 2003
EU Feb 21, 2003
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An early prototype of Rayman 3 for the Game Boy Advance.

Notes

The Cutting Room Floor research
  • Released alongside 67 other builds and development documents.
  • Given the filename, this was likely showcased at E3 2002, or is a prototype of the build showcased during that event, and made use of GameCube connectivity.
  • Differences compared to the previous prototype are as follows:
    • Music was added to the other levels, as well as the menus and title screen.
    • The other options in the main menu can now be highlighted, but only "NEW GAME" and "GAMECUBE Link" can be selected.
    • The title screen's top row became slightly corrupted on the menus.
    • Three more levels were added, which are early iterations of Swamp of Begoniax, the second part of Wretched Ruins, and the first part of Hoodlum Hideout.
    • The early rendition of Shining Glade 1 was removed.
  • Level order:
    • Wanderwood Forest 1
    • Wanderwood Forest 2
    • Swamp of Begoniax
    • Boulder Brink 1
    • The Underlands 1
    • Boulder Brink 2
    • Wretched Ruins 2
    • Hoodlum Hideout 1