Rayman 3 (Mar 8, 2002 prototype)
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An early prototype of Rayman 3 for the Game Boy Advance.
Notes
The Cutting Room Floor research
- Released alongside 67 other builds and development documents.
- Differences compared to the previous prototype are as follows:
- An Ubisoft logo screen was added before the title.
- There is now an invisible wall preventing the player from going past the visible screen in early Wanderwood Forest.
- Lums received new sprites, though they still have wings.
- The ropes in early Boulder Brink now shake when the player hangs to them.