|
| Rayman 3 (Mar 8, 2002 prototype)
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| Build date |
Mar 8, 2002
|
| Build name |
PreAlpha(B)
|
| Dump status |
Released
|
| Dumped by |
Anonymous
|
| Released by |
Codebound
|
| File release date |
Jan 1, 2024
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| Origin
|
Compiled ROM file
|
| Files |
02 - Rayman2 - PreAlpha(B)_08032002.bin
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| Game
|
Rayman 3
|
| System |
Game Boy Advance
|
| Genre |
Platform
|
| Final build |
US Nov 30, 2002 EU Nov 30, 2002
|
| Release date |
US Mar 4, 2003 EU Feb 21, 2003
|
|
An early prototype of Rayman 3 for the Game Boy Advance.
Notes
The Cutting Room Floor research
- Released alongside 67 other builds and development documents.
- Differences compared to the previous prototype are as follows:
- An Ubisoft logo screen was added before the title.
- There is now an invisible wall preventing the player from going past the visible screen in early Wanderwood Forest.
- Lums received new sprites, though they still have wings.
- The ropes in early Boulder Brink now shake when the player hangs to them.
Rayman 3 prototypes
Rayman 3 assets