Rayman 3 (Mar 1, 2002 prototype): Difference between revisions
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|releasedby=Codebound | |releasedby=Codebound | ||
|filereleasedate=Jan 1, 2024 | |filereleasedate=Jan 1, 2024 | ||
|origin_type=Compiled ROM file | |||
|origin_files=01 - Rayman2 - PreAlpha_01032002.bin | |origin_files=01 - Rayman2 - PreAlpha_01032002.bin | ||
|game=Rayman 3 | |game=Rayman 3 | ||
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* Lums and cages are now present. The former collectibles use completely different sprites, which depict them with wings. | * Lums and cages are now present. The former collectibles use completely different sprites, which depict them with wings. | ||
* The only available levels are early versions of the second section of Wanderwood Forest and of the first section of Boulder Brink. | * The only available levels are early versions of the second section of Wanderwood Forest and of the first section of Boulder Brink. | ||
* There's no | * There are no level exits. In Wanderwood Forest, there's no wall preventing the player from going past the visible screen. | ||
* Upon dying, the player is immediately redirected to the title screen. | * Upon dying, the player is immediately redirected to the title screen. | ||
* An early version of Boulder Brink's music plays on the levels. | * An early version of Boulder Brink's music plays on the levels. | ||
* Pressing '''Start''' skips to the next available level. | |||
* There are no sound effects. | * There are no sound effects. | ||
{{Prototype Footer|{{Navbox prototype|Rayman 3}}}} | {{Prototype Footer|{{Navbox prototype|Rayman 3}}}} |
Latest revision as of 13:47, January 4, 2024
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An early prototype of Rayman 3 for the Game Boy Advance.
Notes
- Released alongside 67 other builds and development documents.
- Has a simple title screen.
- Rayman received new sprites.
- Lums and cages are now present. The former collectibles use completely different sprites, which depict them with wings.
- The only available levels are early versions of the second section of Wanderwood Forest and of the first section of Boulder Brink.
- There are no level exits. In Wanderwood Forest, there's no wall preventing the player from going past the visible screen.
- Upon dying, the player is immediately redirected to the title screen.
- An early version of Boulder Brink's music plays on the levels.
- Pressing Start skips to the next available level.
- There are no sound effects.